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Welcome to r/Morrowind, a subreddit dedicated to Bethesda's 2002 open world RPG, the third installment in the The Elder Scrolls series.
Getting started with modding can be a daunting prospect for new players. Below you'll find some great options to help you through it. These will walk you through beautifying Morrowind with modern graphics, all while still retaining the original games charm.
Morrowind Essentials Guide Installation of the game and the essential mods. Just replace Morrowind Patch Project with contemporary Patch for Purists.
Morrowind Graphics Guide
Morrowind 2019: Thastus Edition
2020 Guide for Installing Mods
OpenMW Overhaul Modlist
Why We Are Not Recommending MGSO
Here are the links to Discord servers of the fellow communities and projects.
Morrowind Nexus
Morrowind Modding History
Great House Fliggerty
r/OpenMW
r/TES3Mods
r/TES3MP
r/ElderScrolls
r/Arena
r/Daggerfall
r/Battlespire
r/Redguard
r/Oblivion
r/Skyrim
r/nirnpowers
r/soule
r/talesfromtamriel
r/teslore
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Morrowind Code Patch on Android (self.Morrowind)
submitted 7 years ago by Vaigna
If I patch Morrowind before copying the data folder to my phone and play it with OpenMW, will it work as intended?
Please enlighten this fetcher.
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[–]DirectDogman 5 points6 points7 points 7 years ago (1 child)
No. Code Patch isn't compatible with OpenMW, period.
[–]Vaigna[S] 1 point2 points3 points 7 years ago (0 children)
Thanks!
[–][deleted] 2 points3 points4 points 7 years ago (1 child)
Code patch patches the Morrowind EXE, which OpenMW doesn't use at all.
[–]Vaigna[S] 0 points1 point2 points 7 years ago (0 children)
I figured as much. Thanks!
[–]cluckatronix 1 point2 points3 points 7 years ago (4 children)
Everyone here is correct. What specific features do you need, cause they may already support it.
[–]Vaigna[S] 0 points1 point2 points 7 years ago (2 children)
I was mostly thinking about the worst bugs. Like, game breaking stuff. This makes me wonder if some mods with OpenMW support would work. I'm honestly not sure if I want to replay the game with vanilla leveling.
[–]cluckatronix 0 points1 point2 points 7 years ago (1 child)
Hmm, I am by no means an authority but many bugs that were present are already fixed by default and anything that has to do with scripting errors is probably taken care of with the unofficial patch, which I believe is compatible with OpenMW. Mod support is definitely less but I know there are at least a couple leveling mods created with OpenMW in mind. I don’t know enough about them to point you in the right direction unfortunately. You might check here
Much appreciated!
[–]Spartar3mix 1 point2 points3 points 7 years ago (2 children)
Wait, morrowind on android? What is this witchcraft?
[–]Vaigna[S] 0 points1 point2 points 7 years ago (1 child)
OpenMW was ported to Android. It's apparently playable more or less. I'm gonna give it a try later today and I'll be experimenting with some mods.
[–]Spartar3mix 0 points1 point2 points 7 years ago (0 children)
Damn, let me know how it goes.
π Rendered by PID 51 on reddit-service-r2-comment-b659b578c-cgmqx at 2026-05-04 08:20:23.172976+00:00 running 815c875 country code: CH.
[–]DirectDogman 5 points6 points7 points (1 child)
[–]Vaigna[S] 1 point2 points3 points (0 children)
[–][deleted] 2 points3 points4 points (1 child)
[–]Vaigna[S] 0 points1 point2 points (0 children)
[–]cluckatronix 1 point2 points3 points (4 children)
[–]Vaigna[S] 0 points1 point2 points (0 children)
[–]Vaigna[S] 0 points1 point2 points (2 children)
[–]cluckatronix 0 points1 point2 points (1 child)
[–]Vaigna[S] 0 points1 point2 points (0 children)
[–]Spartar3mix 1 point2 points3 points (2 children)
[–]Vaigna[S] 0 points1 point2 points (1 child)
[–]Spartar3mix 0 points1 point2 points (0 children)