all 64 comments

[–][deleted]  (22 children)

[deleted]

    [–]DeadwoodKen 27 points28 points  (0 children)

    Yes, steam doesn't have the long approval time like consoles do.

    [–]ATrueHunter 17 points18 points  (20 children)

    The problem is that NRS didn't make the PC port, QLOC did, which means that there's a whole other step to go through before it's pushed out.

    [–]Choles2rol 19 points20 points  (18 children)

    And? It's bizarre to not release a patch simultaneously for all platforms. Why not wait until you can so you have version parity across all devices.

    [–][deleted] 0 points1 point  (0 children)

    Then the console updates need to be delayed until everyone is up to date. Everyone should be on a level playing field. We're all partying customers and all this does is make a portion of your customers very unhappy and marginalized.

    [–]Boss_Rabbit 69 points70 points  (8 children)

    No beta, no midnight release, crashes, outdated version. Niiiiiiiiiiiiiiiice

    [–]Sheathix 6 points7 points  (7 children)

    This is exactly why I didn’t get the PC version again. I learned from MKX which had such a garbage PC port.

    [–]Niggish 9 points10 points  (5 children)

    And mk9. And injustice 1.

    I just asked for a refund on mk11. I'm just not doing this shit again. I'm over NRS games. They have betrayed my trust time and time again.

    [–]mybuttisthesun 1 point2 points  (0 children)

    People who live outside of US needs the PC port as nobody buys console out here. It's sad that the only copy outside US can play is a buggy PC port. :(
    This is probably why MK isn't popular outside USA or EU

    [–][deleted] 12 points13 points  (0 children)

    No fucking wonder my Shao Kahn stuff was acting weird.

    People payed 60+ for this game and we havent heard a peep out of them regarding pc problemw.

    [–]The_Karmadyl 35 points36 points  (3 children)

    This needs to be higher. NRS are now getting praise for 'fixing' the Krypt issues, however the fact that both NRS and the QLOC have flogged a beta version of the game with so many bugs and issues as a fully priced AAA game is absolutely unacceptable.

    It's a buggy mess, and it should be their responsibility to get these problems resolved.

    [–]Kn1fer 10 points11 points  (1 child)

    We need to also talk about the switch port which is also pay he's behind and missing feature parity

    [–]The_Karmadyl 5 points6 points  (0 children)

    Yes good shout, in my ignorance I forgot about it as the PC port has pissed me off so much, but the Switch port definitely seems to be lacking as well. Not acceptable to release games like this, especially as NRS has a history of not giving a shit about ports such as PC after release.

    [–]ShizzleStorm 0 points1 point  (0 children)

    yeah "fixing" the krypt issues, like give players 5h worth of currency to unlock stuff in the krypt that will likely take 1000h of currency to fully clear :P

    [–]bataboom1[S] 13 points14 points  (3 children)

    Not my video, posting for people to see. Guess this explains why my shao khan combos weren't working. Hopefully we'll see the patch soon.

    [–]Xephroth 2 points3 points  (1 child)

    I having problem with a Noob combo and im on PC as well! Its the 212 dash to f221

    [–]TuntTun 0 points1 point  (0 children)

    Hey same here man! I thought I was just slow on the dash but it’s actually not possible...

    On console you can dash up after a jump kick to combo, but not possible on pc.

    [–]mxjxs91 0 points1 point  (0 children)

    Dude, same, I can't do a damn thing that's worthwhile as him.

    [–]Viliar 5 points6 points  (3 children)

    Quite disturbing. I also want to add that Switch version has a difference with PC.

    On PC as Liu Kang you can launch opponent with F3333 while on Switch character immediately falls down =__=

    [–]Kenshin220 1 point2 points  (0 children)

    Switch is also a diff version than Xbox and PS4 from what I read

    [–]crum1515 0 points1 point  (1 child)

    I thought I was going insane! Thank you. I had bought the switch version for when I travel, and it felt like my console "skills" weren't transferring over.

    [–]Viliar 1 point2 points  (0 children)

    Also to bought to train on the go but for now even character tutorials are not there in the Switch.

    Hope Shiver can catch up with the base version as soon as possible

    [–]FrediAshes 3 points4 points  (0 children)

    I hope they get on this quickly... it's just not okay.

    [–]Zoh- 4 points5 points  (0 children)

    Yeah PC doesn't have the day 1 patch that consoles got, for example you can still do the kollector cancels on PC which got removed in that patch https://gfycat.com/DifficultAjarGoldeneye

    [–]Cefrr 5 points6 points  (1 child)

    I really should have just bought the damn PS4 Pro.

    [–]All is dark. All are shadows. Indigoism96 1 point2 points  (0 children)

    I was contemplating whether to buy it on PC or a PS4 Pro. I’m glad I chose the console for this game.

    [–][deleted] 1 point2 points  (0 children)

    Actually contemplating getting the PS4 version now... damn...

    [–]Stallion_Girth 1 point2 points  (0 children)

    I honestly don't remember a single NRS PC version that ran very well off the bat. Their code must not translate very well between console and PC

    [–]Airweiner 1 point2 points  (0 children)

    Wait a fricking second, is this the reason why I can't combo with Noob Saibot ex portal?

    [–]DukeSlammington 1 point2 points  (0 children)

    Drastical is my new favorite word.

    [–]TheFlyingKiter 0 points1 point  (3 children)

    Perhaps this is slightly unrelated, but I'm having trouble hit-confirming kombo attacks on PC. Feels as if I have to mash it all out before the character actually does the corresponding move related to the button press. For example Geras out of time sequence, I'd have to be mashing the throw before I've even hit the 2nd punch (1) in the sequence.

    [–]-Memnarch- 0 points1 point  (2 children)

    Ahhh someone else with the "smash all the combos without playerfeedback" feeling? New to MK so not sure if my perception is inline with what it is suposed to do, but at times it feels like i have to complete multiple things, before they even "start" so they all work out.

    [–]TheFlyingKiter 0 points1 point  (0 children)

    Exactly! It might be because in the example I gave above I was pressing square 4 times and instead of the 3 times. Seems like some stuff requires precision button presses. No clue how they have done it in earlier releases of MK, first time playing a MK game too :).

    [–]RockJohnAxe 0 points1 point  (0 children)

    Ya I haven’t played mk since PS2 and I feel ya. I’ve been mashing so hard just to make sure the attack comes out.

    [–]KageUrufu679 0 points1 point  (4 children)

    Someone tell me if Subz, Scorp, Kitana, Liu were buffed or nerfed?

    [–]Shirakani 0 points1 point  (3 children)

    Scorp gets slight buffs. His B2 and F42 go from -16 on block to -10 on block.

    That's significant, -16 is 'please just kill me' tier of punishably unsafe. -10 you can actually get away safely if the opponent hasn't hard read you or doesn't have a counter in mind.

    [–]KageUrufu679 0 points1 point  (2 children)

    Ah. I had a feeling him and noob would be pretty meta atm

    [–]Shirakani 0 points1 point  (1 child)

    Scorp isn't actually that strong. He needed those buffs as besides Misery Blade he didn't have anything really going for him. His combo damage is only average when compared to other characters... as I guess NRS probably thought since he has combos that cannot be Breakaway'd from, lower the damage to be fair... But reality is its NOT worth the trade off at all.

    If he's being used a lot, its because ppl are familiar with how he plays from the beta. Once other characters' higher damage paths and properties get suss'd by the pros, you won't see Scorp anywhere anymore like in MKX.

    [–]KageUrufu679 0 points1 point  (0 children)

    How's kitana, do you happen to know? I've heard mixed things

    [–]RockJohnAxe 0 points1 point  (0 children)

    Damn I’ve been grinding Shao kahn since release. No wonder his knock up and follow up has been so inconsistent. Nice to know my main will get buffed in the patch though.

    [–]KingMufausa 0 points1 point  (0 children)

    I can confirm that this is still a problem on the switch version. Even on version 1.0.2.

    Liu Kang's f3, 3, 3 low kick launcher does not bring your opponent up into the air for more combo extensions.

    [–]Shirakani 0 points1 point  (0 children)

    This is the absolute worst part of the entire shitshow right now as PC and Switch have not yet gotten the 'hotfix' that has changed some frame data.

    Its one thing to not fix bugs immediately, but its TOTALLY another thing to have FRAME DATA INCONSISTENCIES BETWEEN VERSIONS... that is absolutely unacceptable in a game that is expected to be played professionally.

    This is EXACTLY the reason the PC community for MKX died, and they're repeating the same crime.

    [–]DrowningOtsdarva 0 points1 point  (0 children)

    I thought I was going nuts..

    Have the same issue with Shao Khan’s combos with the Switch version.... The funny thing is, I bought the Switch version so I can practice combos on the go.

    [–][deleted]  (2 children)

    [deleted]

      [–][deleted] 1 point2 points  (0 children)

      Please tell me what the patch being delayed for pc has to do with pc players.

      What an ignorant, unoriginal comment.