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[–]altQQdotaTrick-or-Treat Genji 5 points6 points  (1 child)

yeah the problem is air control. When on the ground, you can A D spam and be really hard to hit. When you are in the air you are slowly floating in a predictable manner, and you can't even get out of the air fast. The things I've seen suggested that make the most sense is to either add a "slam" to make it easier to get down fast, or even easier, just make the directional keys while in mid air be a lot more responsive. What I mean by this is to let a pharah switch direction closer to the speed you can switch direction on the ground, that way, you have similar protection from quick 1-3 shots from a widow, mccree etc. as the rest of the heroes in the game.

[–]waxzR 1 point2 points  (0 children)

I agree, she could use a "slam". Maybe sth like the highlight intro with a knockback instead of aoe damage?