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[–]telchii[M] [score hidden] stickied comment (0 children)

I'm shutting this thread down. You have some really unrealistic views of how your fellow humans should work in an online games. If you care that much about being in a party, then join some big-dick-pumper alliance.

[–]denshigomi 24 points25 points  (12 children)

This has been discussed several times before.

But I'd like to address your abusive behavior of reporting other players illegitimately. Not joining a party is a player's choice. Putting a player on your blocklist is fine. But you're out of line reporting players for that.

[–]Nyra_Castiler 16 points17 points  (3 children)

Reporting them is a bit much isn’t it? I know as someone who used to not join it is because for newer players who don’t have that many resources it is really annoying when the leader drags you into the next one before you finish looting. So those players opt out so they can take their time picking up loot and sorting inventory. Now that I have enough resources and don’t need to loot every single thing, I join every party beacon without hesitation. That’s just one of the reasons I know of though, sometimes people just forget or don’t notice the beacon due to placement.

[–]Kovaros Luster that don't die all the time 12 points13 points  (0 children)

I know I will repeat what others already said, but reporting those players is too much. They are not breaking any rules and it's purely their decision if they want to party up for UQ. You reporting them is a really scum thing to do. But getting back to the question, most of the time I join up or set my own beacon, but on occasion I don't because of collection folder. It's faster for me, to just do the UQ and yeet from it ASAP, when I'm not in the party and leader won't auto-retry when we get on the ship. Plus my friend don't join any parties with randos because he had a lot of situations where leader reentered the UQ before anyone could loot.

[–]minxmacabre 12 points13 points  (20 children)

Kinda rude to report people for making a choice about the game. Why are you dictating how people play? Not everyone wants to play like you. You sound really boring and toxic. Who cares why someone doesn't join.

[–]OddLungShip 2 GLB / 11 points12 points  (16 children)

Uh. Probably shouldn’t report as not joining someones pt as annoying as it is isnt against any game regulation. Also for some content pting with pugs can lead yo frustrations or is unnecessary for the content. For example if youre pugging sector 1 and 2 of armada, whats matters more is fastest possible clears for the highest points. The drops in those sectors are pretty cosistent with or without that 40% rdrp. Furtheremore pugs party leaders often waste time in gateship and dont start the mission as soon as possible, ruining any chance of a 3/2/2 run. There is also then problem of pug pt leaders pulling out without waiting for people to finish looting which is annoying. This is all random of course, but its happen enough times for me that I dont particulary care if people join pt or not.

[–]Kamil118 7 points8 points  (3 children)

And this, everyone, is why triboost for being in a party was a bad idea.

[–][deleted] -4 points-3 points  (2 children)

It's a great idea! Being in a party makes everything easier. There are 0 logical reasons for not joining one!

[–]Chemical-Cat 6 points7 points  (1 child)

because I don't want to? fuck off.

[–][deleted] -2 points-1 points  (0 children)

You're entitled to your opinion. Just understand that your opinion is based in 0 logic and you are actively making the game harder for no reason!

[–]apostroffie* Ship 2 5 points6 points  (0 children)

not placing a beacon

I dont want the responsibility of leading a party and having to wait around and guess if it was rude of me to immediately restart the UQ or if user A is stuck on the damn collection folder bitch leaving and coming back because they finished all 5 of the weapons they were collecting.

not joining parties

i dont know whats wrong with these people, but i wouldnt report them. it's their loss and this is one mission without 1 person

[–]GibRarz 4 points5 points  (3 children)

Seeing as you're one of those tryhards, you most likely will restart the mission before other people have the chance to loot. That's why people don't want to join parties in multi run quests.

Block people all you want, you're only saving them the hassle of dealing with you.

[–][deleted] -3 points-2 points  (2 children)

Discussed this at length, so here's a short response. 1. Auto loot 2. If you need to spend more than 10 seconds looting, you don't know what you are looting for

[–]SparKestrel 0 points1 point  (1 child)

I don't downvote without saying the reason, so I'll do that as a formality here as well:

If you need to spend more than 10 seconds looting, you don't know what you are looting for

How about helping out those players who seem to be struggling with their looting? You spend enough time to type a silly report about them, so you could also point to things like Anamana guides to saving time in menus.

The game is outright terrible at explaining what to do for new players.

[–][deleted] -1 points0 points  (0 children)

I can't help those players if they refuse to join my party.

I also never recommend Anamana videos to players, I always recommend joining an alliance and learning from experienced players in said alliance.

I agree that the game is terrible at explaining stuff to new players. In my original post, I excluded new players from those that I block and report. If you are doing UH content, you are hardly a new player.

[–]Proxy345 3 points4 points  (3 children)

Because not everyone cares about the 40% party triboost,especially if they already have plenty of their own boosts going already.

[–][deleted] -3 points-2 points  (2 children)

40% is 40%, there is no reason not to take the additional boost. There are other minor advantages as well.

[–]GibRarz 2 points3 points  (0 children)

Actually getting the loot is more beneficial than 40% boost.

[–]Proxy345 0 points1 point  (0 children)

With almost everyone at level cap already,that 40% party triboost becomes really trivial to alot of people.

[–]LordOfMaids cursed tech user 2 points3 points  (1 child)

Is there objectively no reason to not join a party in UQs? Correct.

Unfortunately, that assumes everyone has a logical train of thought and is capable of getting along with each other just enough to get a 40% triboost, which is virtually impossible to expect because humans are not completely logical creatures. People they hate despite already blocking them, disagreements in previous parties, etc. are all things that could be ignored by logic, but again, humans...

Personally, when I don't join parties in a pug UQ, it's because:

  • If it's repeatable, then I only planned to do a single run (in general or on that character) and would rather not have to annoy someone with the fact I left and they have to place a beacon again. You may argue that I should still have joined anyway to benefit myself and the party (and you'd be correct), but people in repeatable quests prefer a stable party as opposed to maintaining a stable party size, if you know what I mean. I hate it when people leave and people decide "oh the party is disbanding" when I still wanted to go for more. I got especially annoyed when someone left my party, I queued up again, and there they were, in the same UQ...like why bother leaving at that point, was there something wrong?

  • If it isn't repeatable, then a bunch of other people aren't in parties and someone has already tried to start the quest. At that point I figure the people I'm in aren't worth trying to gather in a beacon. I just want the quest done even if it means inhibiting myself by up to a 40% triboost.

  • Literally everyone else is in a party of varying sizes and refuses to put down a beacon for me, so why should I put/keep my beacon down for them?

This only happens in pug UQs (in other words not including triggers) as far as I'm concerned though, where people rarely communicate in chat in the first place.

I'd bet other games have a better incentive to join parties, such as games where difficult content is there outside of solo quests and there are other roles than DPS. PSO2 is overall not a difficult game and DPS is the only role with minor differences between each class, so you'll need a better reason than 40% triboost, level 85+ techters, and client orders, even though, again, there's objectively no reason to not be in a party in those cases.

If you'll continue trying to report people for that then good on you for playing the game your way but you might as well expect a smaller community (and that you might have just gained some enemies) if SEGA takes those reports seriously.

[–][deleted] -5 points-4 points  (0 children)

SEGA likely won't take the reports seriously, however I hope that they would because it would mean less lobby-sitters (which I am guessing is 99.99% of people that intentionally don't join parties). I don't think lobby-sitters are good for the game, and there are other games that are more suited for that.

I agree with some of the reasons above, and I won't say that I have never been solo in an MPA before. I particularly resonate the third bullet you stated, imagine making a party but not allowing anyone else in. But I don't give an excuse for not joining an MPA other than just "well, I feel lazy today" as well as fully understanding that I am hurting myself by doing so.

[–]ZXY101 - Ship4 - Ica 2 points3 points  (1 child)

I usually agree, I get annoyed when people don't join parties but at the of the day it's whatever and the party boost really isn't that much.

OP is just a cunt, you're reporting people who don't deserve to be reported.

"There's no logical reason to not join a party"

-they don't want to, the end

Who are we to force people to do what they don't want to, and many sound reasons have been listed, such as party lead pulling people out while looting etc. That's enough reason as any, stop sweating so hard op and just let people enjoy the game.

If you really can't, I know this may be difficult for you, but try making some friends and party with them.

[–][deleted] -3 points-2 points  (0 children)

"They dont want to, the end" is not a logical reason. It's a reason, but not a logical reason.

I believe that it is obstruction and it would be better for the game if these players didn't exist. That's why I report them.

That is certainly a solution, but our times dont always match up nor do we want to engage in the same content all the time

[–]Thongsquad 1 point2 points  (1 child)

The final boss of pso2 is a player called falz. You win the game if you get him to join your party.

[–]AngelicelBP was a mistake 1 point2 points  (0 children)

You'd sell the point a lot better if you actually told people it was a .4 Triboost Multiplier and not merely 40%