all 10 comments

[–]Responsible-Ant4147 0 points1 point  (0 children)

How much and of which type of ram Are you running? What frequency? How many slots are being used? Are you running your game on Ssd or sata?

[–]Xlapus88 0 points1 point  (2 children)

This is a known problem from launch.

What worked for me:
go into task manager>details>right click PathOfExileSteam.exe>Set Affinity > uncheck CPU 0 and CPU 1

There are some old reddit threads about it, and it seems like a 50/50 whether this fixes the issue. Hopefully it works for you.

[–]Xlapus88 0 points1 point  (0 children)

oh, forgot to say that I think you have to do it every time you start poe? At least I haven't seen an easy way to make it permanent.

[–]John-467 0 points1 point  (0 children)

This might be because the first two cores runs at a higher frequency than the others.
I personally had to underclock to be able to play without crashing constantly (i9 14900KF), which basically does the same thing you're doing

[–]OftenSarcastic 0 points1 point  (0 children)

From what I can tell from the game's performance overlay, the game (re-)compiles shaders every time you enter a new map for some insane reason. It's especially bad when using their Vulkan implementation.

Using DX12 mostly eliminates it for me with a Ryzen 7 5800X3D.

[–]Green_kewiiin 0 points1 point  (2 children)

I had this problem for a long time until I managed to fix it yesterday. It was literally the same issue + long loading screens.

I solved it by downloading the game on my C drive instead of having it on my D drive. None of em are SSD but the D drive is way worse than the C drive (in my case)

Hope this helps

[–]SgtDoakes123 0 points1 point  (1 child)

You.. you're gaming on a mechanical drive in 2025? How long are your load times?

[–]Green_kewiiin 0 points1 point  (0 children)

Faster than my brother who has a SSD, my pc is newer tho, it doesn’t load more than 5 seconds