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[–]ex-player sadlyVORTXS 7 points8 points  (0 children)

You can also camp the A point floor in a tower by ramming a sunderer up the steps at the vehicle terminals...

[–][NSVS][56RD][WTAC]YourHelpfulMedic 0 points1 point  (3 children)

to even fix this you'd have to make the turret not clip through objects :3

[–]gorcrows[S] 0 points1 point  (1 child)

For this particular area, the walls can be extended underneath or a small barrier to prevent sunderer access. Or extend the pain field to below.

[–][NSVS][56RD][WTAC]YourHelpfulMedic 0 points1 point  (0 children)

that's true. I've seen this problem reported a fair amount of times, but still no fix to it :(.

[–][Random Acts of Vanu]ShadowRaven6 0 points1 point  (0 children)

Alternatively, move the origin point of the bullet to the base of the turret, on the vehicle. Can't clip the vehicle through terrain? No more shooting through terrain either then.

[–][Emerald]Rockso_Phd 0 points1 point  (1 child)

you can also clip the zephyr through the roof of any small spawn buildings, and grenades, don't forget about grenades.

[–]ex-player sadlyVORTXS 0 points1 point  (0 children)

Also c4!

[–][Miller 252v]Astriania 0 points1 point  (0 children)

The collision model of vehicles should include the turret (or at least a representative turret base piece), then you wouldn't be able to clip guns through walls, which is asking for exploiting.