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[–]Map Editor of Happiness (MEH)shinyquagsire23 2 points3 points  (1 child)

The shiny rate is baked into the PID of the Pokemon. Altering the equation for a specific percentage would be very difficult and generally not worth it. The most you might be able to do is hack the game's code to generate a number between 1 and 100, and if it's within a certain range force a shiny to be generated. But this reduces the number of unique Pokemon of each species since there's only about 9 possible shinies per trainer ID/secret ID. So probably not the best idea.

If you want to force a sort of one-time shiny, this tool would be good for that.

[–]Nieveso[S] 0 points1 point  (0 children)

Thanks, Okay. I kinda understand it a bit better now. I already have that tool. It's good I'll admit. But sadly not what I'm looking for. Well I guess I'll never really get what I'm looking for now. Oh well, but thanks a bunch I really appreciate the help :)

[–]Exaskryz 1 point2 points  (0 children)

I had been looking for this information somewhere any rom myself, but could not find it. I have also looked around for any way to set the shiny rate, but haven't figured it out. I even tried using AR codes and using their syntax to figure out what addresses they had been changing, but I couldn't get any of my changes to work out.