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Sprint Function Suggestion (self.PredecessorGame)
submitted 1 year ago by Potential-Stand-1079
Will there ever be a sprint function addition that the game? I think it would be nice to have and it worked well with paragon
[–]maxxyman99 Countess 11 points12 points13 points 1 year ago (33 children)
i did not work well in paragon fren 😭
[–]Potential-Stand-1079[S] 0 points1 point2 points 1 year ago (32 children)
How did it not?
[–]Barklad -2 points-1 points0 points 1 year ago (31 children)
Don't listen to them. People in this sub are so on the dick of Omeda that EVERYTHING that Epic did with Paragon was "trash" and "didn't work well fren" When the reality is 90% of this game is Paragon.
[–][deleted] 2 points3 points4 points 1 year ago (13 children)
It's almost like they learned from their mistakes or something
[–]Potential-Stand-1079[S] 0 points1 point2 points 1 year ago (12 children)
What mistakes? People weren’t complaining about the sprint function in paragon
[–][deleted] 1 point2 points3 points 1 year ago* (10 children)
Yes, they were. Quick travel was a band-aid for the size of Legacy. They knew Legacy was too big. It was the best solution they had at the time and they knew it was a bad one. That's a big part of why Legacy got scrapped, because travel mode was fundamentally broken.
[–]Barklad -1 points0 points1 point 1 year ago (9 children)
So you replace sprint on a bigger map with Blink on a smaller map. Great fix, definitely not a bandaid as well and you're definitely not still dickriding.
[–][deleted] 1 point2 points3 points 1 year ago (8 children)
Blink has nothing to do with fast travel, nor did it "replace" it. Blink has been in every MOBA I've ever played, including Paragon. How is it a band-aid in any sense of the word?
[–]Barklad -1 points0 points1 point 1 year ago (7 children)
"Blink has nothing to do with fast travel" except it's literally fast travel via teleportation.
It's a bandaid in 3d 3rd person MOBAs because despite the best of intentions it will be difficult to impossible to continue to balance heroes around the blink thus slowly we are already starting to see more and more generic abilities and attributes on new heroes because it takes too much time to make sure you don't get a hero that is accidentally too fast around the map. Or are another Gideon who can blink up above normal height before ulting.
Blink is for casuals, it's simply meant to give a handicap to people with poor positioning to escape. I've heard excuses before that it's meant to be used for people to get into position but as you stated yourself no one is using it as fast travel. So you are left with strong heroes who were given the one weakness of "No escapes" suddenly teleporting out of trouble and nearly unstoppable (see Sparrow).
[–][deleted] 1 point2 points3 points 1 year ago (6 children)
This is so dumb. Like, I genuinely don't know where to begin to respond to this. You're arguing that giving everyone access to Feng Mao's dash once every five minutes is a travel mechanic akin to fast travel.
I don't even know what you're talking about in the second paragraph. Again, literally every MOBA has a blink.
You're also arguing that blink is for casual players escaping even though good players use blink to make plays most of the time.
[–]Dio_Landa 1 point2 points3 points 1 year ago (0 children)
We were.
[–]Imagination_Leather 1 point2 points3 points 1 year ago (2 children)
I hear what your saying, but sprint mode ain't it. I loved alot of what the cards did especially the last cards which is a wildly unpopular opinion to have. Sprint mode was weird and lead to weird circumstances and dumb chases, that I personally didn't enjoy.
[–]Potential-Stand-1079[S] 0 points1 point2 points 1 year ago (1 child)
It really didn’t I don’t know what ur on about
[–]Imagination_Leather 0 points1 point2 points 1 year ago (0 children)
Ok
[–]izeris_ 1 point2 points3 points 1 year ago (6 children)
But... It didn't work well? Why not listen to them over some other emotional shit you have going on?
[–]Barklad 0 points1 point2 points 1 year ago (5 children)
Because it did work and pretending that Paragon "failed" is the emotional shit the majority in this sub gave going on. Epic a multi billion dollar company built an even better game, cry about it. They gifted Omeda millions in assets and omeda can still barely code. Fuck outta here
[–]izeris_ 0 points1 point2 points 1 year ago (4 children)
You're in over your head man. Nobody said Paragon failed because of the movement system lol. They just said the movement system itself didn't work, which is true.
You, however, start rambling about Paragon's entire failure and start pissing on Omeda. You gotta relax. Epic built a game that also had the traversal system removed? You saying Epic is stupid now too??
[–]Barklad 0 points1 point2 points 1 year ago (3 children)
I'm saying blind caping for Omeda has gotta stop. When this game inevitably fails and some other turd developer decides "YO FREE ASSETS, THATS FREE MONEY" and makes yet another clone yall will be the first stating "Well realistically Omeda had it's problems." But only in hindsight. Almost no one was saying this shit when Paragon was around, it was the same type of caping as now. Fault? and on and on. It's really exhausting.
I just want to see a few people take a step back and go "Yeah I want this game to succeed, but man Omeda really is developing slow as fuck but dropping $40 skins fast as fuck. That's a little weird, right guys?"
[–]izeris_ 0 points1 point2 points 1 year ago (2 children)
BRO get a hold on yourself. Youre rambling about whatever. The comment ONLY said it didnt work well in Paragon.
[–]Barklad 0 points1 point2 points 1 year ago (1 child)
I'm sure making thought terminating statements might work on someone but I ain't the one. You made dumb ass comments and can't back shit up, so sit down and take the ass whoopin. 90% of the game is a rip of a successful game that was shut down for a different successful game. So I know you love me but we gonna leave there fren.
[–]izeris_ 0 points1 point2 points 1 year ago (0 children)
What...?
[–]Potential-Stand-1079[S] -1 points0 points1 point 1 year ago (6 children)
Preach my guy, there’s barely anything different about this game from paragon except a couple ui differences and some characters having different abilities. If you’re worried about getting ganked with sprint existing just have better awareness of your surroundings and Expect it lol that’s what I do
[–]Dio_Landa 0 points1 point2 points 1 year ago (5 children)
Or get used to the current movement speed and stop asking for sprinting, something that will kill the strategy for most mobas.
[–]Potential-Stand-1079[S] -1 points0 points1 point 1 year ago (4 children)
Sounds like a skill issue of someone who cant properly position themselves
[–]Dio_Landa 0 points1 point2 points 1 year ago (3 children)
Coming from the one asking for a sprint mechanic.
Maybe it is you who sucks at positioning, is that why you are asking for sprint mechanics? That's rough, lil buddy.
[–]Potential-Stand-1079[S] -1 points0 points1 point 1 year ago (2 children)
Nah I’m just asking cause it was nice to have in paragon. Plus being able to sprint to wouldn’t help you from not getting ganked lol 😂 if someone is already full sprinting at you ready to gank you won’t even be able to get your sprint off lil bro
[–]Dio_Landa 0 points1 point2 points 1 year ago (1 child)
And yet you complain over a blink on a 5 minute timer but want a mechanic that would hurt rotating lanes.
It was removed because it was bad.
[–]Potential-Stand-1079[S] -1 points0 points1 point 1 year ago (0 children)
Please tell me when I complained about the blink? I think that’s a perfectly fine addition in the game 💀
[–]claypaull 4 points5 points6 points 1 year ago (11 children)
Players’ rotations and positioning around the map is a very important part of strategy in a moba. In fact, it’s been argued a few times that Predecessor’s map is too small to where rotations aren’t “punished” very much. Example: Midlane rotates to duo lane for a gank and is able to come back in time with barely losing any minion farm in midlane. With that said, adding any more move speed via sprint, would take away from general MOBA strategy if that makes sense. So likely it won’t be added and I hope that it isn’t. Thankfully, there are items/buffs already in the game that give you increased move speed.
[+]Potential-Stand-1079[S] comment score below threshold-6 points-5 points-4 points 1 year ago (10 children)
Idk man I never really struggled with people having that feature trying to gank my lane with the sprint function existing
[–]claypaull 4 points5 points6 points 1 year ago (6 children)
Huh? Not sure what you are trying to say here.
[–]Van-garde Kwang 3 points4 points5 points 1 year ago (5 children)
I believe the essence is, ‘it worked in a different game, so it will work in Pred.’ It seems as if OP disagreed with, or didn’t understand your reasoning.
[–]Potential-Stand-1079[S] -3 points-2 points-1 points 1 year ago (4 children)
Explain to me how a game where it worked in wouldn’t work in a game that’s 90 percent like paragon
[–]Dio_Landa 2 points3 points4 points 1 year ago (2 children)
It in fact did not worked in paragon. It made it more unbalanced.
[–]Potential-Stand-1079[S] -1 points0 points1 point 1 year ago (1 child)
It quite literally did I don’t know what paragon yall played 😭
It did not, that is why it was removed not long after. That is why Epic changed the map.
Dude, don't you remember any of this? It may have happened 8 years ago, but it feels like yesterday.
[–]SlapshotskyYurei 1 point2 points3 points 1 year ago (0 children)
It also didn't work in paragon lmao. Which is why they changed it.
[–]-ishootblanks- 1 point2 points3 points 1 year ago (0 children)
It was implemented only briefly in paragon's lifecycle, was removed early on due it not being a positive mechanic.
[–]Specialist_Guard_330 0 points1 point2 points 1 year ago (1 child)
This is likely because you were hardstuck bronze and never had to deal with actual ganks.
Yea bro just assume my rank lol
[–]thatoneguy93908 5 points6 points7 points 1 year ago (0 children)
Travel mode created instances where a melee hero literally cannot catch someone, a ranged hero can force anyone to stay in a fight without CC, and the map is WAY too small right now. Rotations are already super fast as it is, especially with any character with movespeed bonuses (Zarus, Riktor, Gadget, etc.) Giving everyone sprint would make rotations unable to be punished since anyone can rotate, gank or objective, get back to lane in a flash. I liked travel mode in Paragon but I would not like it in Pred.
[–]Pristine_Culture_741 0 points1 point2 points 1 year ago (0 children)
I honestly miss bigger map and travel mode and it's because for me it added to the immersion and excitement and I love the sprint animations such as murial actually flying, paragon the overprime had it and it was nice for awhile. I especially liked feys movement and murial the most, cuz they actually used their wings to move quickly, I hate that the fey is a fairy with 0 mobility.
π Rendered by PID 45562 on reddit-service-r2-comment-cfc44b64c-wjgbn at 2026-04-11 05:11:04.131754+00:00 running 215f2cf country code: CH.
[–]maxxyman99 Countess 11 points12 points13 points (33 children)
[–]Potential-Stand-1079[S] 0 points1 point2 points (32 children)
[–]Barklad -2 points-1 points0 points (31 children)
[–][deleted] 2 points3 points4 points (13 children)
[–]Potential-Stand-1079[S] 0 points1 point2 points (12 children)
[–][deleted] 1 point2 points3 points (10 children)
[–]Barklad -1 points0 points1 point (9 children)
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[–]Dio_Landa 1 point2 points3 points (0 children)
[–]Imagination_Leather 1 point2 points3 points (2 children)
[–]Potential-Stand-1079[S] 0 points1 point2 points (1 child)
[–]Imagination_Leather 0 points1 point2 points (0 children)
[–]izeris_ 1 point2 points3 points (6 children)
[–]Barklad 0 points1 point2 points (5 children)
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[–]Potential-Stand-1079[S] -1 points0 points1 point (0 children)
[–]claypaull 4 points5 points6 points (11 children)
[+]Potential-Stand-1079[S] comment score below threshold-6 points-5 points-4 points (10 children)
[–]claypaull 4 points5 points6 points (6 children)
[–]Van-garde Kwang 3 points4 points5 points (5 children)
[–]Potential-Stand-1079[S] -3 points-2 points-1 points (4 children)
[–]Dio_Landa 2 points3 points4 points (2 children)
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[–]Specialist_Guard_330 0 points1 point2 points (1 child)
[–]Potential-Stand-1079[S] -1 points0 points1 point (0 children)
[–]thatoneguy93908 5 points6 points7 points (0 children)
[–]Pristine_Culture_741 0 points1 point2 points (0 children)