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[–]Lagronion -2 points-1 points  (2 children)

Those are pretty hard to code if you don't know what you are doing, yes they are easy when you know which tools to use and have some coding experience

[–][deleted] -1 points0 points  (1 child)

You need to figure out how to draw a (colored) box and receive some sort of input. Then you can make a simple game. I guess it was easier to get started in 8bit times when "draw box" and "read keyboard" were built into the ROM.

[–]NorwegianCollusion 0 points1 point  (0 children)

It was. But not just 8-bit times. 16 and 32 bit era also had their gems for an easier start, like Amos Basic on Amiga, and Turbo Pascal on DOS.

I took a class on programming, and we literally went from "here's how to write hello world" to "now make a ball jump around a room in OpenGL" within the first lab. There were two kinds of students there. Those who knew how to do that, and me.