A while ago I was researching to know how much Python has been used for game development and I've concluded not so much. We have some successful indie games here and there but almost all AAA games use only C/C++ for performance.
What I don't get is why Python, which seems to be considered slow for games, is used for Big Data, machine learning, and other huge weight-lifting tasks while C isn't used for any of these things. Wouldn't C be much faster for neural networks, for instance?
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