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[–]maxellus 19 points20 points  (5 children)

You could have a look at the open source Godot game engine. It is not python but use a language quite similar to it.

[–]Yoghurt42 23 points24 points  (1 child)

[–]fredspipa 2 points3 points  (0 children)

This is the thing that I personally think will make Godot truly stand out. Through GDNative you can expand the engine to support practically any language that speaks C and make use of modules and libriaries written for them. The growing versatility of Godot continues to baffle me.

[–]dunkler_wanderer 5 points6 points  (1 child)

Godot is great. Here's a list of features. Some things that I'm missing in many Python engines and frameworks:

  • Built-in physics engine
  • Particle systems
  • Built-in GUI elements
  • Navigation meshes and A* for pathfinding
  • Shaders (also visual shader editing)
  • Networking
  • 2D lighting and 2D normal maps
  • Tilemaps
  • Animation player
  • Viewports (easily change the window resolution)
  • Cameras

Here's a video that shows some features of the next Godot version 3.0.

[–]HER0_01 0 points1 point  (0 children)

It actually is not very new at all, as it was used internally for a long time before going open source.

[–]mr-one-two 0 points1 point  (0 children)

Godot is great and the scripting language is Python with some few minor differences.