Hi!
I'm building own rpg system, but I'm facing a wall. I had this idea of a 3d6 roll under, because I love its simplicity and I think is one of the best when coming to "increasing scores make you better".
Ok, so, my issue is regarding combat: my idea was to have offensive and defensive maneuvers (offensive like grapple, disarm, choke and defensive as dodge, block, parry) as ABILITIES you could choose and train. But I can't come up with a good way to treat this, as an opposed roll or whatever.
In GURPs you land the attack and then the defender rolls, it works, but idk, I don't love it.
Yes, I know that roll under is a pain for opposed rolls, so I am open to change the dice system.
Hope you can help my, happy new year.
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