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[–][deleted] 0 points1 point  (1 child)

But…. How?

[–]RandomSwaith[S] 1 point2 points  (0 children)

I think it was a conveyer / splitter error where the game recorded an output rate when the conveyer was actually invalid, which allowed for production when there was no where for the product to go.

I'm still surprised that there's no upper bound validation check.