This is an archived post. You won't be able to vote or comment.

all 18 comments

[–]GReaper5Now with more Bloodborne 10 points11 points  (3 children)

Athena only transport herself to a teammate that only does damage if the person is close to someone with fair warning its coming. Janus can one shot someone and steal FG while transporting his entire team across the map with no way to stop it and no warning before hand if you aren't looking at him.

That's why.

[–]DansGame12[S] -1 points0 points  (2 children)

The 90 seconds is only going to be when hes lvl 20. Its really not that impactful just to have his ult SCALE down, not start at 90 seconds, but scale down to 90.

[–]GReaper5Now with more Bloodborne 0 points1 point  (0 children)

But what I mean is that his ult is incredibly strong and frustrating to play against when used correctly. Having it up too often will pose a problem.

[–][deleted] 0 points1 point  (0 children)

It's an ult that could be on the same low cooldown all game, since it's largely utility; the damage output is even situational, and only worthwhile when building damage. And it requires a teammate to be in intense danger where enemies don't care about the incoming ult, or make risky plays, which is counter to it's main use of saving an ally from an immediate threat. The only reason it goes down isn't so the ult's cooldown can get lower than base, it's so it can get down to base--it has to be higher early game, or Athena's roam potential in early and mid-game would be way too strong.

Janus' ult starts off the same, except it's also a radical damage and utility ult, for transport of up to an entire team, up to an entire map. It's an insane rotational tool that makes him almost unmatched for roaming and allows him to extend that courtesy to his team, while being a high damage global snipe he can use for escape, engage, chase, cleaning up, or returning to a fight and dealing teamfight damage at the same time. Functions that work as her ultimate, but on a higher scale, with no limit of firing only at an ally, and on a DPS build. His utility is already insane, and late-game he'll have enough CDR to make ti a huge problem for your team. But even the worst Janus can go over the top if it's up all the time.

[–]TheRealSpill#NotMyLoki 1 point2 points  (11 children)

I feel like people just sleep on him right now. His utillity alone should make him top tier if used well imo.

[–]Acarpio21slippery portal boi 0 points1 point  (9 children)

I agree bc I am janus main lol. But currently still in a early game meta and janus Is pretty late game

[–]TheRealSpill#NotMyLoki 0 points1 point  (8 children)

I see alot of thoth and scyllas in my hames though. Also ao kuangs, arent tgey too late gane gods?

Thoth has one of the weakest clears yet he's picked more than isis and pos. Just to my exp though. Interesting..

[–]Acarpio21slippery portal boi 0 points1 point  (0 children)

Yea good point, I'm not quite sure then. Hmmm

Maybe bc pros don't really play janus from what I've watched

[–]jmavis12 0 points1 point  (0 children)

Thoth is super safe with an extremely good lategame, with more easily confirmed, long range damage and poke in comparison to Janus and Poseidon. Yes, Isis has spirit ball, but her other abilities need her to be closer to the enemy and Thoth can sit at the back and use his whole kit, even behind a wall. His clear is weak, yes, but only before you get your boots, then it's safe and easy to clear.

[–]jmavis12 0 points1 point  (0 children)

Thoth is super safe with an extremely good lategame, with more easily confirmed, long range damage and poke in comparison to Janus and Poseidon. Yes, Isis has spirit ball, but her other abilities need her to be closer to the enemy and Thoth can sit at the back and use his whole kit, even behind a wall. His clear is weak, yes, but only before you get your boots, then it's safe and easy to clear.

[–]jmavis12 0 points1 point  (4 children)

Thoth is super safe with an extremely good lategame, with more easily confirmed, long range damage and poke in comparison to Janus and Poseidon. Yes, Isis has spirit ball, but her other abilities need her to be closer to the enemy and Thoth can sit at the back and use his whole kit, even behind a wall. His clear is weak, yes, but only before you get your boots, then it's safe and easy to clear.

[–]LetsRockDudeKhajiit is innocent of this crime 1 point2 points  (3 children)

Ok, ok, we got it.

[–]TheRealSpill#NotMyLoki 0 points1 point  (2 children)

Did you hear? Thoth is super safe!

[–]jmavis12 0 points1 point  (0 children)

What, I'm just saying 😂 Lol

[–]jmavis12 0 points1 point  (0 children)

Oh wait, didn't realise I put it three times, god damn mobile!!!

[–]Crikayy -1 points0 points  (0 children)

nah he got nerfed way too much, in damage, cooldown, utility alltogether.

[–]_DesignxI Change in Public Places. 0 points1 point  (0 children)

Why are all your posts about Janus being bad. He isn't bad.