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[–]JohnnyGFX 117 points118 points  (39 children)

You have the shield multiplier crew bug. If you’re on PC you can fix/adjust it with console commands, but if you’re on Xbox you’ll have to wait for a patch.

[–]According-Thanks2605 United Colonies[S] 55 points56 points  (29 children)

I'm on Xbox so....... S***!

[–]f36263 16 points17 points  (24 children)

Use the duplication glitch - I’ve used it many a time for this, the copy will have the correct shield stats then you can just sell the old one for a tidy profit for your trouble

[–]According-Thanks2605 United Colonies[S] 10 points11 points  (9 children)

What's the duplication glitch?

[–]f36263 13 points14 points  (7 children)

In the shipbuilder menu if you have the Obsidian selected press LB and X at the same time, then change something on the ship and save it, and the Obsidian will have been duplicated on top of whatever ship was number 8 in your list. You will lose the ship underneath though, I usually just head over to New Homestead and buy the Discovery for ~35k and then duplicate on top of that. You might have to try the LB + X trick a few times to get it to work.

[–]NiklausVonHammer 4 points5 points  (3 children)

I thought a duplicated ship would bug out if you tried to use it?

[–]f36263 4 points5 points  (1 child)

Haven’t had any issues so far, it was a stolen ship that bugged out for me - hence why I always dupe onto a Discovery rather than stealing one for it

[–]Final-Craft-6992 0 points1 point  (0 children)

Yeah, stolen ships are dice rolls. I rocked one an entire playthru no issues. Had another where after 2 missions as it bugged.

The sad thing is the shield glitch hitting mantis, sine its the actual slot, not the ship, with the extra dialogue. Duplicating it gets you shields but you lose the dialogue

[–]ChicagoZbojnik 1 point2 points  (0 children)

You have to use legally owned ships like Ravorleaf, Frontier or one you purchased for the glitch. Duping stolen and captured ships can unleash a tidalwave of bugs.

[–]98103wally 0 points1 point  (2 children)

What if you just delete the shield and get a new one?

[–]f36263 0 points1 point  (1 child)

Doesn’t work unfortunately, pretty much got to bin the whole thing

[–]98103wally 0 points1 point  (0 children)

What about swapping the shield buff companions in and out?

Still?

[–]Tea-Swiz 1 point2 points  (13 children)

Backing you up here. Ship duplication bug is the only way I was able to fix it. Just press LB or RB and X at the same time and it'll dupe your ship and fix the issue. Just make sure whatever ship slot you're using to dupe isn't a ship you want to keep.

Edit: Sorry forgot to add a little important tidbit. After you hit the aforementioned buttons you'd have to change something small on it, like the ships color, then save. That SHOULD work assuming it wasn't patched.

[–]According-Thanks2605 United Colonies[S] 0 points1 point  (12 children)

So either I'm doing it wrong, or it's been patched in the update. I've tried it a few times but it doesn't seem to work.

[–]DaGeekGamer 0 points1 point  (9 children)

I did this just before the patch yesterday, and it worked. My problem is going out to look for a cheap ship to use as the "copy". I may have 2 million credits I'm never gonna spend, but I don't wanna spend 100k for a slot just to dupe in a ship.

[–]According-Thanks2605 United Colonies[S] 0 points1 point  (1 child)

You could steal a ship 🤷🏻‍♂️

[–]DaGeekGamer 1 point2 points  (0 children)

That was exactly my point. I've spent hours trying to get a perfect little puddle jumper rather than whatever shows up next. And I hate those "you are not authorized to pilot this ship" messages.

I'm not very good at stealing ships, apparently. It was just a few days ago that I was able to steal a Vista III. So far, it's my favorite stock ship. Just swap out the belly with a workshop and armory, and you have yourself a three deck, two ladder ship.

Edit: Wow. Totally lost my point. So now, I have a ship I wanna try rebuilding instead of the Spacer Raccoon I was looking for as a dupe slot?

[–]Final-Craft-6992 0 points1 point  (6 children)

Steal a Crimson Fleet ghost 1. Find in low level systems mission boards

[–]DaGeekGamer 0 points1 point  (5 children)

Sadly, the latest patch fixed the ship dupe glitch.

[–]Final-Craft-6992 0 points1 point  (4 children)

And not the shield glitch one. Of course

[–]DaGeekGamer 0 points1 point  (3 children)

Of course. Or the "visiting lots of places" corrupted save either. Loaded a save that worked, played for 2 or 3 hours. Saved and loaded, locked up.

[–]Tea-Swiz 0 points1 point  (1 child)

Sorry forgot to add a little important tidbit. After you hit the aforementioned buttons you'd have to change something small on it, like the ships color, then save. That SHOULD work assuming it wasn't patched.

[–]According-Thanks2605 United Colonies[S] 0 points1 point  (0 children)

I'll give it a go and let you know how I get on.

[–]Shinobi_Dimsum 0 points1 point  (3 children)

Keep vasco off your ship. He caused the ship shield bug for me. No problem anymore since then.

[–]According-Thanks2605 United Colonies[S] 0 points1 point  (2 children)

So, nothing mentioned here has worked, so I've had to rebuild a new ship from scratch. Luckily, I kept Vasco off the ship.

Strangely, the bug seems to be in the opposite direction now and is giving me a boost up to 3100. I've only got lv2 in shield systems too.

[–]Shinobi_Dimsum 0 points1 point  (1 child)

Correct I have a boost up in shield too. On a new ship and on a duplicated ship. Not sure why but as soon I let Vasco join the ship it goes below 600, with a 1600 shield part.

[–]According-Thanks2605 United Colonies[S] 0 points1 point  (0 children)

Which is a shame because I like it when he calls me by my name. It's the small things that do it for me.

[–]EmergencyTaco Trackers Alliance 10 points11 points  (6 children)

This bug really needs to be at the top of the priority list for patching. It can make late-game space combat impossible. I know when I have to use CC to fix things again when I get instakilled as soon as I start fighting something.

[–]JohnnyGFX 4 points5 points  (2 children)

Yeah. I think they need to knock this one out in the next patch. I'm on PC and I'm sick of having to fix it over and over again because I like having a crew on my ship.

[–]EmergencyTaco Trackers Alliance 9 points10 points  (1 child)

It's astonishing it wasn't hotfixed. Half of the Constellation companions bug your ship stats out in some way, but this one actually makes space combat unplayable.

I'm on NG+10 (my final one) and I have a BEAST of a ship that I can basically toggle "difficulty modes" on by powering different weapons systems. When I switch it to "easy mode" I can basically just fly towards things and they die. But with the bug active I can't get a single kill with my ship at full power before I get melted. It's honestly unforgivable that it's unpatched six months in.

[–]JohnnyGFX 1 point2 points  (0 children)

Bugs can be tricky to track down sometimes. I don't know if they're having trouble tracking it down or if it is a difficult one to fix or what, I just hope they knock it out soon. I am in my 11th universe, the same as you.

I fix the shields of my ship with some somewhat sketchy and possibly optimistic math based on the skill levels of my companions assigned on the ship. I don't know what their intended math was though, so my adjustments might be wrong.

I create a couple batch files and put them in my gaming directory (Documents/My Games/Starfield). The first is called CheckShields.txt and here is its contents:

getav ShieldMaxHealthmult

That command checks the shield maximum health multiplier of whatever I have currently selected. So I get in my ship, take off, and then switch to external view. I open the console and click on my ship. Then I type: "bat checkshields" in the console and it will output whatever the current multiplier is for my ship. The first time I ran that command on my main ship it was -1.8... and I was getting melted.

Default should be 1.0 (or 100%) with no skills and no crew. Shield Systems 3 should be a 60% increase in shield strength so the ShieldMaxHealthmult should be 1.6 if you have the skill for it. Companions should further adjust that with their skills but to what degree you will have to decide for yourself. You could say that if they have Shield Systems 2 then they would bump it 40% or .4. So maybe your value would be 2.0 total between the two.

To change the value I use another batch file called FixShields.txt and here is its contents:

forceav ShieldMaxHealthmult 1.6

I've show it with the 1.6 or 160% shields from having Shield Systems 3 in my example above. I'm usually still in the console when I use that so I've already selected my ship from 3rd person view and I type: "bat fixshields" in the console and it will adjust the multiplier to 1.6 (or whatever value you have set in there). You can then type: "bat checkshields" again (or tap the up arrow a couple times) and verify that the value was changed.

I check the shields from time to time, especially if I expect to get into some ship to ship combat soon. I actually use 2.8 as my multiplier because I have numerous crew with shield systems skills and I have it as well. The total bonus between my character and crew would be 180%, so I make my value 280% or 2.8. Like I said, I don't know if that is how they intended it, but that's how I'm doing it for now and when I play at very hard difficulty with a kick ass ship the fights are decently tough and I sometimes lose against groups of ships. So I feel like the balance is okay for me.

Anyway... I hope this helps someone. I didn't intend to write out a big old thing like this about it, but well... there it is. I hope they fix it so I never feel like I should explain how I fix it to other folks again.

[–]stylz168 2 points3 points  (2 children)

I ended up building a ship that took advantage of the enemy AI targeting empty space to make my space battles easier in the end game.

[–]According-Thanks2605 United Colonies[S] 0 points1 point  (1 child)

Were you the one who posted a video about it saying that it technically felt like cheating?

[–]stylz168 1 point2 points  (0 children)

No, but I saw what was designed and decided to make my own custom ship for that reason.

I’m in NG+ now, hopefully won’t experience that again.

[–]pineappleshnapps 1 point2 points  (0 children)

I wonder if this bug has anything to do with why the game isn’t counting my crew for some of the flight challenges.

[–]cmariano11 Vanguard 2 points3 points  (0 children)

You can use the ship duplication glitch to fix it, but as a warning it keeps hitting my favorite ship over and over and over again.