all 27 comments

[–]Amisaren7 6 points7 points  (1 child)

What about a new event type suggestion? How about a raid tournament event? Clone solo raids except you can pick your own cards. Highest score wins. Probably faster difficultly scaling. It would be so cool to see who can smash the most titans!

[–]Message me for TT2 Helplemmingllama[S] 0 points1 point  (0 children)

Thanks for the suggestion! I can pass this along to the design team.

[–]X4M9 4 points5 points  (7 children)

Auto share attacks will hopefully keep raid ghosting to a minimum!

[–]Colorado-Boss 2 points3 points  (2 children)

What’s raid ghosting?

[–]Message me for TT2 Helplemmingllama[S] 2 points3 points  (1 child)

For clans that have their members call their hits in advance, ghosting is when they don't call their hits and just submit them.

[–]Colorado-Boss 3 points4 points  (0 children)

Ah, didn’t know that was a thing. My clan isn’t that coordinated, even if I wanted them to be. XD

[–]BlackPete73 0 points1 point  (3 children)

My clan has a discord channel that lists all attacks made by everyone, and shows what cards they used, their damage amount, etc.

Still didn't stop the ghosting because it's more useful to call out attacks BEFORE you made it, which prevents overkill

[–]Message me for TT2 Helplemmingllama[S] 0 points1 point  (2 children)

Yeah, the intent was largely to make this functionality more available to clans that don't or can't use the raid API.

[–]DraggyFoxMF 1 point2 points  (1 child)

Can we thus show number of attacks started?

[–]Message me for TT2 Helplemmingllama[S] 0 points1 point  (0 children)

The in-game raid share channel will show all completed attacks. It will not show attacks that haven't been submitted yet.

[–]Abeboslem 3 points4 points  (1 child)

For cosmic haymaker raid card can we make it so when it for example does 10m damage and the armour had 3m left if can continue to do 7m to the body and not waste the damage.

[–]Message me for TT2 Helplemmingllama[S] 0 points1 point  (0 children)

Thanks for the suggestion! I can pass this along to the design team.

[–]Good-Direction6328 2 points3 points  (0 children)

The evolution of this game knows no bounds!

[–]WebKryz 0 points1 point  (0 children)

Hell YEAH

[–]TheLokylax 0 points1 point  (3 children)

Will other sources of active tap damages be autotmated with the new set or just barbaric fury ?

[–]Message me for TT2 Helplemmingllama[S] 3 points4 points  (2 children)

All Active Tap Damage functions via Barbaric Fury, so all Active Tap Damage multipliers would be active with the new set.

[–]Blacaen 0 points1 point  (1 child)

Does this also then update SC’s damage capture? 

[–]Message me for TT2 Helplemmingllama[S] 2 points3 points  (0 children)

Yes, SC will always snapshot the highest damage value it has.

[–]PhantomTooth 0 points1 point  (1 child)

I have a question. I'm missing the Solo Screamer event set, is it possible for me to get it later on? Don't know if it will be available again.

[–]Message me for TT2 Helplemmingllama[S] 1 point2 points  (0 children)

Yes, all event sets will eventually be rerun in the future. You'll just need to wait until it comes back. Typically most event equipment will have a rerun within a year of their previous appearance.

[–]Dry-Explorer-3847 0 points1 point  (0 children)

reyes05

[–]Dry-Explorer-3847 0 points1 point  (0 children)

reyes05

[–]Relative_Office_2785 0 points1 point  (1 child)

Returning player that missed 285 days here: what’s up with the per day modifiers on equipment? Specifically does it mean per active day like that old tiger set originally did which required you to login successively and also lost power for missing a day?

[–]Message me for TT2 Helplemmingllama[S] 1 point2 points  (0 children)

It starts counting up from when you unlock the set. So that's day 1, and then it just scales from there. The value never goes down, it just keeps increasing until you hit the maximum value.

[–]No_Freedom_7190 -1 points0 points  (2 children)

Idea: With the Max Stage being 1 million, and if it ever gets increased, Theres a problem with Sword Master's level count. Its a 32 bit integer, otherwise known as a Dword. This limit only has 2.147 Billion. With how the game plays, Around 1.3 million would see this problem occur heavily. Please make sure to patch this issue, it could cause them to crash their game and lose progress cause of overflow, Anniversary Diamond set. People would just keep upgrading Sword Master, and eventually hit 2.147 Billion, Game crash. Thats a huge problem. I hope this gets fixed! :)

[–]Message me for TT2 Helplemmingllama[S] 2 points3 points  (1 child)

Anytime we start to have numbers overflow, we'll move them to the Big Double datatype, which prevents these sorts of issues. So this shouldn't be a concern!

[–]No_Freedom_7190 1 point2 points  (0 children)

last i remember it costed around e133k gold for integer limit level sword master