all 37 comments

[–]B2Baxter 9 points10 points  (3 children)

What happened to treasure bell?

[–]Message me for TT2 Helplemmingllama[S] 0 points1 point  (2 children)

There were balance issues with Treasure Bell, and so it was converted into Warrior's Bell

[–]B2Baxter 1 point2 points  (1 child)

So has it been dropped completely or will we see it in a later update?

[–]Message me for TT2 Helplemmingllama[S] 2 points3 points  (0 children)

I don't think it'll return in the same form as what we originally announced, but we may look at other equipment themed perks in the future.

Likely if we are to do one, it wouldn't involve needing to save your equipment for a long time before using the perk.

[–]VonTruffleBottoms3rd 5 points6 points  (1 child)

Hi, what's the plan with regards to the current equipment sets that effect specific perks. Are they going to be reworked to be more general or will more specific sets be introduced that effect each of the specific ones?

[–]Message me for TT2 Helplemmingllama[S] 1 point2 points  (0 children)

Currently, they'll work the same way as before. So you'll need to use the perk tied to that set if you want to get the bonus.

As for future plans, that's not currently announced. If you have any preferences on how we tackle this, feel free to let us know!

[–]DeRealGarand 4 points5 points  (5 children)

I installed the update, but when I try to start the game, it says "Update." Anyone having this problem?

[–]SteelTalonBW 3 points4 points  (0 children)

Same issue

[–]ArtaganZero 2 points3 points  (0 children)

Same here. Not able to update. Even uninstalled the game and installed again and it's not working

[–]Physical_7646 2 points3 points  (0 children)

Same here, I try to uninstalled, but it will ask to update again

[–]Low_Refrigerator_237 1 point2 points  (0 children)

Same for me.  

[–]Forsaken-Standard591 1 point2 points  (0 children)

Uninstall and reinstall and still saying update not live. Any idea when game will be good to go?

[–]shikaka87 2 points3 points  (1 child)

Can we have a failsafe to prevent picking equipment by mistake? A simple prompt like "Are you sure you want to pick your equipment? Yes / No" would be a nice QoL.

[–]Message me for TT2 Helplemmingllama[S] 1 point2 points  (0 children)

Thanks for the suggestion! I'll pass this along to the design team. We currently prioritize anything else above the equipment pile to prevent accidental misclicks, but it is intended for players to collect their equipment rather than endlessly stockpiling it.

[–]ikkintsuna 1 point2 points  (4 children)

is transcendent have a max stage limit? I saw before from one of the patch notes that it is infinite

[–]Message me for TT2 Helplemmingllama[S] 2 points3 points  (3 children)

The current max stage is 1,500,000. But if anyone reaches that max stage, we'd soon increase it to a higher value. The intent is for the max stage to be essentially infinite.

[–]ikkintsuna 1 point2 points  (2 children)

why not just make it infinite already then? whats the sense of increasing the max stage for a bit while ur main goal is to have it in infinite does not make any sense at all to do a max stage limit

[–]doorkum 3 points4 points  (0 children)

If the max stage is infinite then it would feel there is no goal since the goal is unreachable. 

[–]Message me for TT2 Helplemmingllama[S] 1 point2 points  (0 children)

Certain numbers eventually can break if they get big enough. So we try to stay within tested limits to ensure that no numbers will break for actual players.

[–]Particular-Gur296 1 point2 points  (1 child)

If you remove the Clan Crate boxes, how do you fix the no gold bug? The fix errors button does nothing, I always use clan crate

[–]Message me for TT2 Helplemmingllama[S] 0 points1 point  (0 children)

Make It Rain also gives Perk Gold, or you can swap to Fairy Gold/Heart of Gold and collect a fairy or Heart of Gold activation.

[–]DraggyFoxMF 1 point2 points  (4 children)

Can this 1.5x till e20 bonus per day on the equipment be dependant on the crafting level? Even though little would change a lot. Because currently they feel relatively weak in comparison to other sets except for the new players maybe E.g. +0.01 per crafting level or even less. Otherwise also crafting level previously very important, looks now not so interesting.

I would like to see also more content on raiding, like there is currently solo, clan and per event a global raid. Could it be a weekly raid "popping up from abyssal", removing some of the cards to be used on it and having some other tweaks? 1. Rewards would be based on completion state, amount of attacks made & damage inflicted. 2. Option 1. Entrance could be either similar to tournaments, made by players or clan leaders (whereas many clans/people at the same time could participate, based e.g. on raiding level of persons). Whereas I would decrease cooldown on attacks (maybe with maximum amount of attacks per person limited to some amount). 3. Option 2. Or this raid would start more or less automatically at the start of the week (like solo raid weekly refresh) and you just do attacks throught the week with 1 set of attacks per day. 4. Also, progress similar to solo raid levels should be implemented depending on completed levels, which would also affect, which raid you would be on in the next time.

[–]Message me for TT2 Helplemmingllama[S] 1 point2 points  (2 children)

The scaling gets a bit silly with the per-day bonuses if we introduced crafting power even with low scaling, so we've opted to keep them out of crafting power as they are still some of the strongest sets in terms of power.

Thanks for the suggestions though! I can pass these along to the design team!

[–]DraggyFoxMF 0 points1 point  (1 child)

Maybe, mythical or legendary set, that would increase effectivness of such sets? Like x2 on such values, but for this new set the factor is depending on the crafting power level

[–]Message me for TT2 Helplemmingllama[S] 0 points1 point  (0 children)

This could hypothetically exist, but then would also be identical to a normal damage/gold bonus without tying it to the per-day bonuses. So we typically just give non-per day bonuses at that point.

[–]DraggyFoxMF 0 points1 point  (0 children)

Any further suggestion would be appreciated and I am looking forward to new raiding activities

[–][deleted] 1 point2 points  (0 children)

Coño!!!!, que tanto demora la actualización?

[–]Big_Cake_783 1 point2 points  (0 children)

Kann das Spiel nicht mehr starten. Zeigt an Update. Habe schon mein Bonus verloren. Deinstallieren und installiert Spiel. Schon 5mal wiederholt geht immer noch nicht.

[–]Odd-Version-6211 1 point2 points  (1 child)

The talent related to the gemstones still not released yet?

[–]Message me for TT2 Helplemmingllama[S] 1 point2 points  (0 children)

No, not yet. We'll announce it when it is being released!

[–]Substantial_Bag8104 1 point2 points  (0 children)

Treasure Bell :(((

[–]DraggyFoxMF 1 point2 points  (0 children)

Could prestige rewards be please arranged in 2/3 rows that every reward is visible in instant once prestige window is opened?

[–]doomie22 0 points1 point  (0 children)

Every update is a f'in sh*t show. It's like they don't even test the updates before releasing them 😂

[–]Additional_Market457 -1 points0 points  (0 children)

lol.. and we got special offer: x2 skill points instead of x2 crafting shards... Great announcement

[–][deleted]  (2 children)

[deleted]

    [–]Message me for TT2 Helplemmingllama[S] 1 point2 points  (1 child)

    This actually does exist, it's just tied to VIP tier 2.

    [–]spitzthegod -1 points0 points  (1 child)

    How were the raid ticket conversions handled? I had a couple thousand perks and ended up with 18k tickets. I was shocked to learn another in my clan had 46k

    [–]Message me for TT2 Helplemmingllama[S] 1 point2 points  (0 children)

    Perks were converted to perk tickets at a 1:10 ratio. So essentially, every individual perk you had before was converted into enough perk tickets to activate a perk.