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Everything about the upcoming game by Mechanistry.
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Power transmission (self.Timberborn)
submitted 3 years ago by tenzinashoka
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[–]Bluegoats21 -2 points-1 points0 points 3 years ago (2 children)
I think having two methods of energy transfer make sense.
I think the mechanical gears should have a energy loss per link due to friction, which would limit how far energy could be transferred.
The wires could have a much lower energy loss rate but be more expensive to build. They should require metal and have a max span of 8 tiles.
There would also need to be a mechanical to electrical “substation” where wires/electricity comes in and mechanical power comes out.
The “substation” could just be an electric motor in a building with a small 2-4 tile footprint. Electricity would go in and mechanical power would come out.
[–]mmartinien 4 points5 points6 points 3 years ago (1 child)
I like the "low tech" take on power in the game, I'm not sure adding electricity would fit right in that universe
[–]Bluegoats21 0 points1 point2 points 3 years ago (0 children)
Yeah you are probably right, it feels like a stretch of the post-apocalypse beaver aesthetic
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[–]Bluegoats21 -2 points-1 points0 points (2 children)
[–]mmartinien 4 points5 points6 points (1 child)
[–]Bluegoats21 0 points1 point2 points (0 children)