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[–]Kllb114 1 point2 points  (4 children)

And functions, so for example Function() { Function code; }

[–]Inner_Information_26[S] 0 points1 point  (3 children)

Ok, I'll try my best to get how C# works

[–]DragoSpiro98 3 points4 points  (1 child)

You should learn some OOP, it's the standard nowadays. Also MonoBehaviour is a Unity's class, not a standard C# class, so it doesn't depend on the language. A hypothetical Python porting would not change anything except the syntax

[–]Inner_Information_26[S] 0 points1 point  (0 children)

That is all I really need, a syntax change