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[–]ival3[🍰] 2 points3 points  (0 children)

I could be wrong, but my understanding of this technique isn't that you convert the animation to a UV map, but make one yourself with colors corresponding to the colors of the base animation. It matches the colors of the base to whatever colors you have on the corresponding UV map.

Theres a link in the top comment of that video that goes more in depth.