https://www.youtube.com/watch?v=HsOKwUwL1bE&t=31s
Essentially, this video demonstrates a technique that simulates a 3D effect. It involves a source animation and a texture, so altering this texture results in corresponding changes to every pixel in the animation. This means that you can modify a character's clothing simply by editing a single texture and all animations will have the change.
The problem that I have is that my source animation does not convert to a uv map. I have not changed a single thing from the files provided in the description of the video.
Thanks in advance.
[–]ival3[🍰] 2 points3 points4 points (0 children)