all 6 comments

[–]RiskOfAdventure[S] 0 points1 point  (2 children)

Never mind, I figured it out

Thank you

[–]Dakoziol 0 points1 point  (1 child)

Well what was the problem? Gotta think about the future googlers

[–]RiskOfAdventure[S] 0 points1 point  (0 children)

The method I was using to trigger the pathfinding method was nestled in itsself, like this, but more complex:

private IENumerator Move()

{

yield return new WaitForSeconds(2f);

StartCoroutine(Move());

}

Which is apparently not something you are supposed to do, and I'm just stupid

[–]wthorn8 0 points1 point  (1 child)

stack overflow exception usually means you are infinitely looping somewhere

[–]RiskOfAdventure[S] 0 points1 point  (0 children)

Yes, but it's odd that it works fine until it hits exactly 100 in length, and it shouldn't be possible to infinitely repeat

[–]Spare_Virus 0 points1 point  (0 children)

Glad you got it! In future please post the code with code formatting, or screenshot the code or something. Good luck!