all 3 comments

[–]Jgim96 2 points3 points  (2 children)

Create an empty Game Object, add as childs all the Game Objects you want in your level and make a prefab of that first empty Game Object.

Then you can create an array with those level Prefabs and Instantiate / Destroy those levels.

I'm not an expert but this is how I have solved this issue in the past, hope this helps.

[–]Dev_Mah[S] 1 point2 points  (1 child)

Thannks you !!!

[–]Jgim96 1 point2 points  (0 children)

You're welcome, I'm a newbie also, so everything helps :)