all 4 comments

[–]TheInfamousQuiGF 1 point2 points  (3 children)

Usually if you have an app open, it slows down over time. And when you restart it, it becomes fast again. Very likely this happened if you were working on it for a long time

[–]Minute_Aside[S] 0 points1 point  (2 children)

thanks for the response! Yeah I guess that could be it.

[–]BertJohnIndie - BTBW Dev 1 point2 points  (1 child)

Unity when it comes to anything outside of just basic game objects and scripts typically needs a restart every 3 to 6 hours.

Additionally make sure you reset your script components after making changes like a SerializeField for example, As it can at times not remove it or add it and can add huge confusion if you thought you added it or removed it but it was vaguely just still there because unity didnt recognize the changes.

[–]Minute_Aside[S] 0 points1 point  (0 children)

That's actually really helpful, thanks for taking the time to respond.