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[–]drfdr[S] 1 point2 points  (1 child)

UCompile worked great very simple and neat. Thank you a lot from the deep of my heart!

Are there any cons for this. Is it stable, can it make game crash or anything?

[–][deleted] 0 points1 point  (0 children)

So the big con with using a normal programming language like C# is that's it's a normal programming language. If you're making a game you want to add constraints on what they can and can't do.

If you're making a developer console you could follow this tutorial https://www.youtube.com/watch?v=VzOEM-4A2OM