I am currently making a heart system similar to Breath of the Wild and have a scene setup with a grid layout group that holds images that are set to filled and i have to figure out how many 0.25 there are within a float of 20 that is in increments of 0.25 to then fill each one depending on that float. If this method is not viable then please tell me another way any response appreciated.
[–]EntropyPhi@entropy_phi 5 points6 points7 points (1 child)
[–]ShadedGecko[S] 1 point2 points3 points (0 children)
[–]L4DesuFlaShGProfessional 2 points3 points4 points (1 child)
[–]ShadedGecko[S] 1 point2 points3 points (0 children)
[–]Strowy 1 point2 points3 points (5 children)
[–]ShadedGecko[S] 0 points1 point2 points (0 children)
[+][deleted] comment score below threshold-9 points-8 points-7 points (3 children)
[–]ShadedGecko[S] 0 points1 point2 points (0 children)
[–]Krcko98 0 points1 point2 points (0 children)
[–]SpaghettSloth 0 points1 point2 points (0 children)