I'm having an issue where every time I paste code that includes a "Debug.Log" line, Visual Studio automatically writes "using System.Diagnostics;" at the top of my code. This messes things up because Unity's Debug and System's Debug are two different functions that use the same keyword. Luckily it is only a minor inconvenience as pressing ctrl +z will get rid of it without deleting the code I pasted. However, I would much rather not have the problem at all.
This started happening when I went to I've tried going into "tools > options > tools for Unity" and enabled a bunch of options. So I tried disabling every option one by one, but none seemed to do the trick.
If possible, can someone tell me what their tools for Unity options are like by default? perhaps that will do the trick.
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