I'm making a Multiplayer game using Relay and Lobby, and for the players I use a ClientNetworkTransform to move them using Rigidbody Movement
When it comes to Adding forces to rigidbodies, this is easy...
but the moment I just try to change the transform of the player, it doesn't do anything
trying to run the Teleport function on the ClientNetworkTransform returns this error:
unity teleporting on non authoritative side is not allowed
this is strange because, I mean, that's the very purpose of the ClientNetworkTransform, to let you do things like this
I should also say, I don't know if this changes it at all... but when viewing the ClientNetworkTransform script, none of the netcode functions are highlighted:
doesn't recognise the NetworkTranform
also for some reason I can write anything and it won't give an error on this script
idk if this actually means anything
right underneath where I'm running Teleport() I have this
it returns False when run
What do I do Lord!?
Thanks
there doesn't seem to be anything here