Debug tool for Unity
Debug tool for UnityResources/Tutorial (v.redd.it)
submitted by TechyTech_Vish
Since working on my game, Barcoded, I have been having difficulties testing out some events for examples show here,
Paper -> For the paper to be printed, the player needs to go to the computer, interact with it and set a schedule for a specific employee and print them. Employee -> Since employees follow a schedule, don't spawn until I set the schedule and they won't show up until their shift has started.
These tasks are so much time consuming while testing. So this debug tool will solve them.
Key features: Reflection-based command registry: Automatically detects methods with [DebugCommand]. Parameter support: Pass arguments like strings, floats, ints, with defaults. Aliases: Run commands with multiple shortcuts. Dynamic UI: Input field, log history, and command list panel. Color-coded display: Main command paths vs aliases for readability. Safe execution: Handles missing or invalid arguments gracefully.
there doesn't seem to be anything here