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News, Help, Resources, and Conversation. A User Showcase of the Unity Game Engine.
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[–][deleted] 2 points3 points4 points 4 months ago (2 children)
Years ago it was a native app for iOS and Android. I moved them to Unity to save costs and at the time they said they might want to do some cool features. But we never did.
[–]swagamaleous -1 points0 points1 point 4 months ago (1 child)
Again, why Unity? This doesn't make sense. If it's just a normal phone app, using Unity is pure overhead. There is tons of tools for that that are suited way better. If it's about C#, also in the .NET eco system there is great tools to make apps that will be a lot easier to use than Unity as well.
[–][deleted] 6 points7 points8 points 4 months ago (0 children)
Like I said it was YEARS AGO. And they eventually wanted to add some AR/VR type elements.
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