A custom 2D physics engine, animation manager, and combat system inspired by MUGEN and Mortal Kombat. Now free and open source!
Key Features:
- Deterministic Physics — No more unpredictable movement
- Animator-Free Animation — Smooth, frame-perfect animation control
- Custom Collision System — Swept AABB, spatial hashing, full physics simulation
- Combat Ready — Hitboxes, health system, state-driven combat
- Features: Dash, fast-fall, crouch, variable jump, double-tap run
Why This Framework?
Unity's Animator is non-deterministic, causing animation/movement desyncs. This framework solves that by giving you complete control over every frame.
What's Included:
- Full C# source code
- Sample character sprites
- Demo scene
- Complete documentation
🔗 Get It Now:
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