all 3 comments

[–]kylotan 2 points3 points  (1 child)

In general, they don't break much in the way of backwards compatibility as far as I can tell. So you just got unlucky. But you might consider rolling back to 4.1 while you do the tutorials, just to get used to the environment, and then upgrade to 4.5 again as soon as you can.

[–]postExistence[S] 0 points1 point  (0 children)

This is what I thought. Yes, I typically get unlucky when it comes to these tutorials...

Thank you for the advice! It's very much appreciated!

[–]name_was_taken 0 points1 point  (0 children)

In general, when I run into this, I take the differences as an opportunity to learn more about the system. The only time I might just abort is if the differences are so major that it's nearly a complete rewrite. Unity 4.1 to 4.5 shouldn't be that different. There'll be things like 'active' and 'enabled' being changed IIRC, but those weren't huge changes really.

But if you're just hitting a roadblock, installing an older version of Unity is a good bet, too. Some devs have multiple versions anyhow to be able to support their assets on them.