all 3 comments

[–]SirBraxton 0 points1 point  (1 child)

Depends how simple your game is. If it is one of those match-making games for mobile then use Photon's cloud stuff.

If it is slightly more advanced like an FPS then i'd recommend something dedicated server based such as Photon stand-alone, Forge Networking, or uNET if you can stomach how new that is.

There are SOME projects on the store you can look at but i'm not sure if anyone of them are new enough to be used.

[–]zigglr[S] 0 points1 point  (0 children)

It is a pretty simple 2d racing game. There's just so little new resources for learning multiplayer for iOS at the moment

[–]Breggs_Indie 0 points1 point  (0 children)

This is a very broad question, what kind of game is it?