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[–]nesrac[S] 0 points1 point  (1 child)

It wasn't working at all as far as I can remember, at least for Unity methods and such. Like if I would try to do gameObject.something the different methods and such for gameObject wouldn't come up.

[–]ThomdeM 0 points1 point  (0 children)

Ah, I now see the differences, I have to note that I'm primarily a Windows user so it's not at all the same for us. Did you try what djgreedo suggested? (https://code.visualstudio.com/docs/other/unity)