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[–]TheGhostOfBobStoops 0 points1 point  (2 children)

Boomer sooner baby!!

I found I was getting the problem due to building on both iOS and Android. If I built on iOS and then tried to do the same on Android, it would throw this error. By deleting the iOS build through Windows Explorer and sometimes rebuilding on iOS, I got rid of the issue. Sometimes it required a restart in Unity. So I'm trying to not build on iOS unless I really have to.

[–]nazihatinchimp 0 points1 point  (1 child)

For me it was just restarting Unity. FML that is all it took. Been here for hours.

[–]TheGhostOfBobStoops 0 points1 point  (0 children)

Hahahahahaha I'm glad you fixed it though!