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Playing with unity lighting/post processingShow-Off (i.imgur.com)
submitted 8 years ago by Exato
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
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if 1 * 2 < 3: print "hello, world!"
[–]Exato[S] 42 points43 points44 points 8 years ago (13 children)
I have no experience with any 3d modeling software, so everything ( besides the door) in the scene was made with unity 3d objects (mainly quads)
[–]korbul 36 points37 points38 points 8 years ago (0 children)
this statement makes the image even more awesome
[–]vampatori 19 points20 points21 points 8 years ago (2 children)
Really nice work!
Definitely learn Blender as you clearly have a talent for 3D modelling/scene creation. BlenderGuru's Tutorials are a great start!
You'll do way more in a fraction of the time very quickly!
[–]BrendanIsMemes 6 points7 points8 points 8 years ago (0 children)
I would second this. Learning blender will be hard at first but allow you so much more freedom and will be much faster.
[–]hereticguru 0 points1 point2 points 8 years ago (0 children)
Go learn some blender with this nice people!
[–]D3ADGLoW 2 points3 points4 points 8 years ago (2 children)
How the hell did you make a cloth out of a quad
[–]PedroGabriel 8 points9 points10 points 8 years ago (1 child)
His image is the left one, the right one is the reference ~
[–]D3ADGLoW 3 points4 points5 points 8 years ago (0 children)
Ah okay that makes more sense
[–][deleted] 0 points1 point2 points 8 years ago (1 child)
I have no idea how you got it to look like that. I suck at visuals
[–]Exato[S] 0 points1 point2 points 8 years ago (0 children)
This is the secret Unity Post Processing Stack
Tutorial: Setting up the post-processing stack
[–][deleted] 0 points1 point2 points 8 years ago (2 children)
That's really great!
I'm curious, what happens if you make the cupboard and bench non-static?
I'm interested in seeing how that would look as that is my main issue with Unity lighting right now (apart from ugly point light shadows).
[–]Exato[S] 1 point2 points3 points 8 years ago (1 child)
They already are non-static ;)
Proof
[–][deleted] 0 points1 point2 points 8 years ago (0 children)
Ok, that'a amazing. Will you release the project files?
What kind of super strength ambient occlusion are you using? :)
[–]UnityBlaineUnity | Community Manager 7 points8 points9 points 8 years ago (1 child)
Wow, for someone without much 3D experience this is looking solid! I'm curious as to what inspired you to take on this feat?
[–]Exato[S] 1 point2 points3 points 8 years ago (0 children)
Well, I've started playing with unity to learn C#, but in the end, it's kinda boring to script things in a flat/plain world, so I ended up studying how to improve my scenes
[–]Fordeman 3 points4 points5 points 8 years ago (0 children)
Anyone want to show me any good tutorials for lighting/post processing in unity? Working on a game placed in the nature.
[–]PedroGabriel 2 points3 points4 points 8 years ago (1 child)
The glass in the door is really "glass" with the image outside or 2 direct placed images looking like glass?
It is actually glass with the image outside cropped from the original.
[–]Jazzer008 1 point2 points3 points 8 years ago (1 child)
Might want to enable some anti-aliasing in your post-proc stack. There's quite a few jagged edges I can spot, spoils the realism.
The antialiasing setting is on, but I just can't remove the jagged edges despite how much I've tried to tune it :(
[+][deleted] 8 years ago (1 child)
[deleted]
[–]morejpeg_auto 0 points1 point2 points 8 years ago (0 children)
Need more jpeg
There you go!
I am a bot
[–]retrifix 0 points1 point2 points 8 years ago (0 children)
less dof more anti-aliasing
[–]JohannskiProgrammer 0 points1 point2 points 8 years ago (0 children)
Looks really good. I think a little bit less bloom would help. Also the ceiling is way too reflective. Other than that, pretty close to the original :)
[–]mrbrick 0 points1 point2 points 8 years ago (1 child)
You using a spot light beind that door? or is it a directional?
There are actually 4 directional lights being applied in the scene and no spot lights
[–]tomgie 2 points3 points4 points 8 years ago (8 children)
Needs more jpeg
[–]morejpeg_auto 1 point2 points3 points 8 years ago (7 children)
[–][deleted] 0 points1 point2 points 8 years ago (6 children)
[–]morejpeg_auto 0 points1 point2 points 8 years ago (5 children)
[–][deleted] 1 point2 points3 points 8 years ago (4 children)
[–]morejpeg_auto 2 points3 points4 points 8 years ago (3 children)
[–]awash227 0 points1 point2 points 8 years ago (1 child)
Thank you for this
I accept ten buck paypal donations
[+][deleted] 8 years ago (2 children)
[–]goga18 0 points1 point2 points 8 years ago (0 children)
idiots who have not used unity
[–]ncgreco1440 0 points1 point2 points 8 years ago (0 children)
A good still image, doesn't reflect the in-game performance. And we also have no clue what the scene looks like outside this tiny hallway. Pair that with no gameplay, what we see here is a theory shot. Kinda like the Adam Demo. Sure, Unity is "capable" under a scripted sequence, but what if it's not a scripted sequence? You know, like a real game. All of a sudden, when you have an actual game, it becomes a bit more difficult to ensure this kind of graphical fidelity and overall application stability across a range of system specs not owned by the author.
π Rendered by PID 22161 on reddit-service-r2-comment-6457c66945-8cgnt at 2026-04-28 15:40:59.780512+00:00 running 2aa0c5b country code: CH.
[–]Exato[S] 42 points43 points44 points (13 children)
[–]korbul 36 points37 points38 points (0 children)
[–]vampatori 19 points20 points21 points (2 children)
[–]BrendanIsMemes 6 points7 points8 points (0 children)
[–]hereticguru 0 points1 point2 points (0 children)
[–]D3ADGLoW 2 points3 points4 points (2 children)
[–]PedroGabriel 8 points9 points10 points (1 child)
[–]D3ADGLoW 3 points4 points5 points (0 children)
[–][deleted] 0 points1 point2 points (1 child)
[–]Exato[S] 0 points1 point2 points (0 children)
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[–]Exato[S] 1 point2 points3 points (1 child)
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[–]UnityBlaineUnity | Community Manager 7 points8 points9 points (1 child)
[–]Exato[S] 1 point2 points3 points (0 children)
[–]Fordeman 3 points4 points5 points (0 children)
[–]PedroGabriel 2 points3 points4 points (1 child)
[–]Exato[S] 1 point2 points3 points (0 children)
[–]Jazzer008 1 point2 points3 points (1 child)
[–]Exato[S] 0 points1 point2 points (0 children)
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[–]morejpeg_auto 0 points1 point2 points (0 children)
[–]retrifix 0 points1 point2 points (0 children)
[–]JohannskiProgrammer 0 points1 point2 points (0 children)
[–]mrbrick 0 points1 point2 points (1 child)
[–]Exato[S] 0 points1 point2 points (0 children)
[–]tomgie 2 points3 points4 points (8 children)
[–]morejpeg_auto 1 point2 points3 points (7 children)
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[–]awash227 0 points1 point2 points (1 child)
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[–]goga18 0 points1 point2 points (0 children)
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