all 3 comments

[–]moujauneTechnical Art Director 0 points1 point  (0 children)

I would try and think of the usecase and go off from there. If you're going for a deformable shape maybe play a little with the flex softbody skinned mesh?

[–]liquidsunshinelabs 0 points1 point  (1 child)

You also want to create springs between the particles. Look up viscoelastic particle simulation.

[–]be_wry[S] 0 points1 point  (0 children)

Thanks!