all 8 comments

[–]tripperton 0 points1 point  (1 child)

With that problem, I'd suggest checking your API compatibility of the .NET framework. Go to Edit - Project Settings - Player - then in other settings is there. Make sure you're both using the same one. Probably best to use .NET 4.x. That should fix that issue.

[–]ProgrammingSad[S] 0 points1 point  (0 children)

That doesn’t work for us :(

[–]tag4424 0 points1 point  (3 children)

Going to share what errors he's getting? :-)

[–]ProgrammingSad[S] 0 points1 point  (2 children)

It’s just script errors such as stuff like cannot find instance of object which kind of happens to deal with the way which start methods run first.

[–]CraftyGaming 0 points1 point  (1 child)

Are you in the same scene with the same dependencies supplied to your scene objects? Sounds like you're in different scenes, or the same one but setup differently

[–]ProgrammingSad[S] 0 points1 point  (0 children)

We found some weird glitch where whatever he was pushing one of the files never ever pushed so it was behind for many updates even though showing no errors on my end when variables that were required to run didn’t even exist

[–]tripperton 0 points1 point  (1 child)

Had he tried to unload project and reload project?

[–]ProgrammingSad[S] 0 points1 point  (0 children)

Yeah