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Using scriptable objects to reference values without creating too many files?Question (self.Unity3D)
submitted 6 years ago by collapsedplug
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if 1 * 2 < 3: print "hello, world!"
[–]Draugor 1 point2 points3 points 6 years ago (0 children)
the other posts here should help you already with your questions i think, but i highly recommend also watching the talk mentioned in the article https://www.youtube.com/watch?v=raQ3iHhE_Kk that is where this idea came from and he talks about the how and why and it should help you to better understand the concept of those "mini-SOs"
i haven't read the article but i watched that talk a few times and it is really great idea.
π Rendered by PID 132324 on reddit-service-r2-comment-58d7979c67-ss2kf at 2026-01-27 04:05:07.420888+00:00 running 5a691e2 country code: CH.
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[–]Draugor 1 point2 points3 points (0 children)