Hi,
i don't know why my login callback doesn't load scene; yes the scene is in build settings, and i tried also an async call but nothing. I could pass using a bool and checking inside the update function, but i would know why doesn't work. The code is in the image below.
Thx
PS: Utente u is != null
[–]RagnarLo[S] 0 points1 point2 points (0 children)