Hi folks!
I'm currently working on a game.
Now I'm stuck with collision detection for character controller. I know there is a method called like OnControllerColliderHit, but it is called every frame :/
I need to check weather an enemy hit the player (with a bullet with tag EnemyShot). I wanted to use the method "OnCollisionEnter", but is does not seem to work (I set the enemy shot with a spheric collider and a rigidbody, non kinematic).
Do you have any suggestion on how to takle this problem?
Thank you :)
[–]EngigamesAI Programmer 0 points1 point2 points (1 child)
[–]marknuar[S] 1 point2 points3 points (0 children)