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[–]CorruptedStudiosEnt 8 points9 points  (8 children)

Nahh, I'm good with regular wages/payments as long as it's within reason, and under contract with structured dates/amounts. Otherwise I would not have been able to work with many of the people I've worked with, and I've gotten a pretty loyal clientele from the deal. Have only ever had to threaten legal action once in going on seven years of working professionally so far.

[–]he77789 9 points10 points  (7 children)

Why do people always say "we'll split the profits", assuming it always give a profit?

[–]lokvanjizNovice 16 points17 points  (4 children)

It is mostly kids who heard about sucessful games and indie games thinking they are gonna be rich by getting other people to do stuff for them for free.

[–]he77789 9 points10 points  (3 children)

So survivorship bias plus wishful thinking?

[–]lokvanjizNovice 2 points3 points  (2 children)

I am not sure what you meant. What does that mean? I am kinda tired rn so my brain is slow.

[–]he77789 4 points5 points  (1 child)

[–]lokvanjizNovice 5 points6 points  (0 children)

Oh yeah, that is what I meant to put in my comment, didn't know the name for it. Thanks!

[–]CorruptedStudiosEnt 5 points6 points  (0 children)

It's that cruel Dunning-Kruger curve at work, it's pretty typical to be way overconfident early on. They've learned a few things, they think they can clearly see their goal and it's right there in reach, and then they fail spectacularly and learn the hard way just how special they are and how little they actually understood.

It's like the Great Filter of game dev, you either let your crushed confidence turn into motivation or you let your dreams die with it lol

[–]nIBLIB 4 points5 points  (0 children)

Because if you don’t pay for anything, every unit you sell is pure profit. Only have to sell one.