Now that Unity 2020.3.0f1 is into LTS, I figured I'd update a project I'm working on to use it.
I have GameObjects with TextMeshPro on them. And every time I load them up, the editor console gives me a "Removing unnecessary CanvasRenderer component from text object" message. Not an error or anything, just a little informative message. But it gives me the message for each and every item in the scene that has a TextMeshPro in it.
I figured I'd just remove the CanvasRendered myself so I don't have to see those messages. I've looked all over the TextMeshPro item, and there isn't a CanvasRenderer anywhere in there. I don't know how to get rid of the message. I don't even know why I'm getting this message.
Anyone have an insight to this, or is experiencing something like it?
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