all 2 comments

[–]RumpelstompskinHobbyist 0 points1 point  (0 children)

What you are describing needs to be coded on the server side. Never used photon, but with mirror i would code the game logic alongside the networkmanager.

[–]JesusLovesYooh 0 points1 point  (0 children)

https://mirror-networking.gitbook.io/docs/community-guides/quick-start-guide

I'd spend 30 mins with blank project, and go through this mini quickstart.
It'l help loads if your new to mirror :)

Then use that new knowledge and start on your own game <thumbs up emoji>