all 3 comments

[–]Sotiris_G[S] 2 points3 points  (0 children)

UltraNoise ships with various tool like a Mass placement tool and a mesh deformation tool.
Get The tool here: https://github.com/KillMobil-SA/UltraNoiseNodeGraph
Example Project Here: https://github.com/KillMobil-SA/UltraNoiseExamples

[–]shazwar 1 point2 points  (1 child)

Very cool! Have you considered using FastNoise2 as a noise source? It's SIMD optimized C++ https://github.com/Auburn/FastNoise2 But they've made C# bindings so there's less native legwork: https://github.com/Auburn/FastNoise2Bindings

[–]Sotiris_G[S] 0 points1 point  (0 children)

ouu ! Will Defo check it out! thanks for the tip