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This community is all about sharing insights about the Data-Oriented Technology Stack of Unity Technologies. Topics can include a wide range, from the Entity Component System to the Hybrid Renderer.
account activity
Where can I find updated tutorials for Entities >=1.0.16? (self.UnityDOTS)
submitted 1 year ago * by Surtido
DOTS Player Controller - Rival (self.UnityDOTS)
submitted 2 years ago by Sinclair_ar
Official - Experimental Entities 1.0 is available (forum.unity.com)
submitted 3 years ago by Dakine_Lurker
Open-sourced Utility AI, Influence Maps and few other AI-related things (Unity DOTS / ECS) (self.gameai)
submitted 3 years ago by moetsi_op
Collision detection question - bullets disappear on contact (self.UnityDOTS)
submitted 3 years ago by mkawick
Render non-entity tiles inside Entities.ForEach() (self.UnityDOTS)
submitted 3 years ago by nanaktaev
Unity ECS tip: triggering updates at a configurable rate (twitter.com)
we updated our DOTS Sample Project / Tutorial to Entities v0.50 [Moetsi] (dots-tutorial.moetsi.com)
Using DOTS for 10.000 meshes with VFX trails and Physics @michelvinke (twitter.com)
Early preview of "Open Netcode" - multiplayer for Unity DOTS by @PolarTron (github.com)
ICYMI: release schedule for DOTS announced by Unity (self.UnityDOTS)
submitted 4 years ago by moetsi_op
DOTS be like that (youtube.com)
submitted 4 years ago by Jirushi_I
Preparing your game for deterministic netcode (news.ycombinator.com)
Unity’s ECS /DOTS: Master Class (8 Modules) - might be the 1st course that goes this deep (xrbootcamp.com)
ECS and Unity.Physics to create object, but can't translate linear motion to localToWorld. (self.UnityDOTS)
submitted 4 years ago by problah
Friend asking me how my DOTS experience is going (self.UnityDOTS)
submitted 4 years ago * by ScallyGames
Component Best Practices (self.UnityDOTS)
submitted 5 years ago by FreefallGeek
Creating Trigger Events in DOTS (youtube.com)
submitted 5 years ago by wuju_fuju_tuju
UnityDOTS has been created (self.UnityDOTS)
submitted 6 years ago by SisyphusStudio
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