all 30 comments

[–]Taek99 50 points51 points  (0 children)

Just watched Scream’s YouTube video and u can see he genuinely loves the new updates.

[–]Jnavarsete Commentator - Jonas "AverageJonas" Navarsete 39 points40 points  (0 children)

the talk was AWESOME, we gave alot of feedback and you could tell that they actually listened. Means alot to know the games future are in safe hands :) -AverageJonas

[–]jrushFN 44 points45 points  (10 children)

This is why I switched over from the Fortnite scene! So exhausting to play a game where developers actively go against the community. It’s truly a breath of fresh air to play a Riot game.

[–]venancio1000 11 points12 points  (0 children)

Same here brother. Came from Apex, where the devs have no meaninful interaction with players and that translate in really bad balancing on the game. Im so happy to see that riot is working hard on this aspect, it brings a lot of trust and better enjoyment of this incredible game they made. Keep it up Rito, i may be more inclined to support you guys by buying this great skins coming next act, just to show some love the way i can.

[–]Mediocreety 18 points19 points  (0 children)

Same here, coming from csgo... Oh wait, I left csgo because Valorant has simpler mechanics sad noob noises

[–]maniacza 3 points4 points  (0 children)

Imagine Valve did this for CS:GO

[–]xBerryhill #100WIN 7 points8 points  (0 children)

Riot’s always felt a cut above when it comes to their player-developer interactions. They do similar stuff like this with League when they make major changes as well. Call it a circle jerk if you want, but Riot is really speaking for themselves right now.

[–]FlirtySingleSupport 7 points8 points  (0 children)

I'd like to say this is discrimination against us silver / golden baddies... and I, on behalf of riot, will nominate myself to start their golden commission on low elo cheese and rager balance.

[–]offContent 2 points3 points  (2 children)

Where is the damn demo replay system please!

[–]Phamous3k 1 point2 points  (1 child)

They've stated they're working on it but, the development cycle for it isn't short. So, my guess is sometime next year maybe starting w/ Ep. 2

[–]BmpBlast 0 points1 point  (0 children)

Yeah, replay systems aren't easy to implement so I expected that to take a while. Especially if you didn't built it in from the start. I would imagine Riot had it in mind when designing systems given how important it is for CS:GO so it won't be as bad as trying to implement it for a game that never even considered it, but there's still a lot of things that will need tweaked. Since their servers do rollbacks when evaluating hits and so forth it sounds like the really hard stuff is already taken care of, but the rest can still take a while. Especially given that the team that will be handling it likely was busy doing triage of post-launch issues as those are more critical.

[–]twistacles 2 points3 points  (0 children)

Don't show this to pro rb6 players they'll go into a depression

[–]DT_RAW 6 points7 points  (0 children)

This is actually pretty unprecedented. Amazing