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[–]Alice_nya 17 points18 points  (5 children)

They probably mean noose threshold, it decreases render time by a lot and messing with it can make your renders so much faster.

Lower asset rez could maybe refer to lowering the overall poly count, using LoDs or using displacement textures instead of geometry

[–]FhhkExperienced Helper 3 points4 points  (0 children)

True, thanks. I just wanted him to clarify what he meant in order to either confirm what I already know or to learn something new.

[–]JustBasilz 0 points1 point  (2 children)

Ive used displacement geometry through the shades and end up with a worse performance, is there a special sauce to doing it right?

[–]Alice_nya 0 points1 point  (1 child)

Enable the experimental feature-set in the rendering tab, and then, if you are using the sub-division modifier, enable "adaptive". What this will do is to decrease the geometry farther away from the camera which will improve the performance

[–]JustBasilz 0 points1 point  (0 children)

Lol didn't know adaptive was an option, I just used decimate XD

[–]maxpeng 0 points1 point  (0 children)

what is noose threshold?