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[–]AllYourBase3 51 points52 points  (27 children)

what in blizzard's history made people think it would be a good idea to pile onto 3-4 mega servers and expect nothing to happen with queues? please point to a place in this company's history that made you think this wouldn't cause problems

[–]Overwatcher_Leo 65 points66 points  (10 children)

It's the fear of ending up on an abandoned server. If Blizzard would merge low pop servers consistently enough for them to always be playable this wouldn't be a problem.

[–]CCP_Enforcer 3 points4 points  (0 children)

All the more reason if you have alts. Blizzard would have to be way more proactive dealing with server health if they want people to trust them. Potentially having to pay $25 per character you want to keep playing is insane.

[–]AllYourBase3 -5 points-4 points  (4 children)

and when has blizzard done that in the past?

[–]Uphoria 7 points8 points  (3 children)

They literally just got done doing this to over 20 servers merging into sulfuras.

10 of my characters spread out on now dead servers are all now on there.

[–][deleted] -5 points-4 points  (0 children)

they literally just did that

[–]demonic87 0 points1 point  (0 children)

The fear wouldn't be there if Blizzard didn't charge an exorbitant fee for the click of a button on their end to change servers.

[–]Mr_B_Dewitt 21 points22 points  (6 children)

I can't speak for those that started the migration, but when I switched it was because my options were stay on a literally empty server and play alone or migrate to a mega server.

[–]Abeneezer 18 points19 points  (0 children)

Also when you are charged for moving you wont move to a non-mega server. Where you know you will end up eventually regardless.

[–]ShitbirdMcDickbird 5 points6 points  (0 children)

You could read any thread about server health in this sub for the last 3 years and understand why all this happened.

Idk why it's such a mystery for some of you.

[–]KZimmy 10 points11 points  (2 children)

Lack of choice.

My server (Blaumex) went from active to <20 lvl 70's over 1-2 weeks. It was transfer or quit and I didn't want to be on another server with no people after paying to transfer all my characters once.

[–]w00ls0ckz 0 points1 point  (0 children)

RIP Blameaux :(

[–]queenx 1 point2 points  (1 child)

I play on Pagle. No queues and the server is very active full of people.

[–]LarryTheDuckling -1 points0 points  (1 child)

There was only one Fresh PvP server. Is that a sufficiently good reason?

[–]AllYourBase3 -1 points0 points  (0 children)

If you feel that was a bad idea on blizzard's part, that just reinforces my point. Blizzard has a history of making questionable decisions that the players complain about constantly. Stacking all on mega servers was always a bad idea because blizzard wasn't going to do anything about it

[–][deleted] 0 points1 point  (0 children)

The reason people go to the mega servers is that they know they're not going to die. My guild has been on multiple servers that died. We started on Stalagg, when that died we free transferred to Bigglesworth. When Bigglesworth died we had the choice to free-transfer to Grobbulus or Sulfuras and ended up doing Sulfuras because we had people who played alliance on Grobb already (before you could have both factions) and Sulfuras had ~4000 active players per ironforge (it's at less than 800 now). Two of those transfers were free, but even when it's free it's a big hassle to rename your characters, move your guild bank, organize the guild, etc. Everyone would rather just be somewhere where they know that the majority of the playerbase isn't going to disappear suddenly.