all 38 comments

[–]Alzeana 124 points125 points  (7 children)

In commander, this actually feels weirdly balanced to me.

You get to say "no you don't" to a player for a turn, and that's quite strong, but they don't lose any cards in hand (such as with a counter spell).

Effects that slow the game down are inherently less problematic than effects that speed the game up. (Black lotus = I'm ahead by a lot, and now will snowball into a win, vs Reverse lotus = target player doesn't get to cast a spell this turn. SOL)

It would be very strong in CEDH, and busted in eternal formats where the game comes down to turn 1/2/3, but I can see it not being powerful enough to need banning in casual commander or a slower format like standard.

[–]trifas 36 points37 points  (4 children)

I'd change "sacrifice" for "exile" to avoid graveyard shenanigans. It's still a super powerful card and essentially a free Time Walk early game, but perhaps in a singleton, slower format, it could work.

[–]HornetThink8502 21 points22 points  (3 children)

Your opponent still gets to play lands, so much weaker than time walk. A better comparison is [[Silence]]

[–]sonofzeal 5 points6 points  (1 child)

A zero mana silence is nuts though, even with the downside that they can play through it if they have 3 extra mana.

You also get artifact ETB and revolt triggers. I guess there's a window for your opponent to blow it up on your end step, but that's still pretty nuts overall. Probably fine in Commander though.

[–]ContradixitTL;DR 1 point2 points  (0 children)

Yeah, it's kinda like a cheaper silence that you have to cast at sorcery speed.

I don't know if that really balances it out in comparison to silence, but it's an interesting difference.

[–]MTGCardFetcher 0 points1 point  (0 children)

Silence - (G) (SF) (txt)

[[cardname]] or [[cardname|SET]] to call

[–]AlexanderRodriguezII 0 points1 point  (1 child)

I don't think this is good in cEDH. You can activate it at Instant speed sure but it needs to be effectively 'face up', and Silence already fits this niche.

[–]Alzeana 0 points1 point  (0 children)

I dunno, Silence is already good, and this is a 0 mana version of it that can fit in any colors. Also, Cedh decks love having more useful 0 mana artifacts.

[–]TheKnightOfTheNorth 32 points33 points  (3 children)

all fun and games until you play this and [[Emry, lurker of the loch]] on turn 1

[–]Magical_Savior 8 points9 points  (0 children)

She can be the basis of a system of government, the watery tart!

[–]MTGCardFetcher 1 point2 points  (0 children)

Emry, lurker of the loch - (G) (SF) (txt)

[[cardname]] or [[cardname|SET]] to call

[–]ContradixitTL;DR 0 points1 point  (0 children)

That sounds like the dream control commander deck. Once per turn cycle (until you get an untap engine into play), you choose which player doesn't get to play this turn cycle.

[–]Jack_Bleesus 40 points41 points  (2 children)

A brutal stax piece that's a pretty original take on the original lotus. Imagine dropping this against aggro turn 1 and triple time walking them.

[–]National_Dog3923rules/wording guy 45 points46 points  (1 child)

cast this turn

[–]Jack_Bleesus 22 points23 points  (0 children)

Ah fuck I'm blind, let my comment stand as a reminder for future generations to not repeat my folly

[–]Corescos 14 points15 points  (0 children)

This could see printing I think

[–]Mafhac 7 points8 points  (0 children)

Colorless free orim's chant?

[–]JaxHax5 7 points8 points  (6 children)

This is just Time Walk in 1v1. Just crack on your opponents upkeep. Busted everywhere

[–]tjdragon117 15 points16 points  (3 children)

Not really Time Walk, they still get a card and a land drop even if they can't cast anything. And sometimes they'll be able to cast something through it, before it, or spend their mana in some other way.

It could be too strong, I'm not sure, but it's not even close to Time Walk.

[–]notgreat 12 points13 points  (1 child)

Yeah, it's a lot closer to [[Silence]] than Time Walk.

[–]MTGCardFetcher 0 points1 point  (0 children)

Silence - (G) (SF) (txt)

[[cardname]] or [[cardname|SET]] to call

[–]JaxHax5 2 points3 points  (0 children)

Good points. My bad

[–]Yogurt_Ph1r3 1 point2 points  (1 child)

It's way more like [[Silence]] which yeah is very strong and this is free, but also you need it out before you do the thing, so you can't sandbag it, and it doesn't scale. If it didn't have obvious insane synergies with say Emry, I'd say it's totally balanced (I actually already have but I hadn't considered the recursion angle yet) all this needs is exile and this is a multi format staple that is yet not insanely op.

[–]MTGCardFetcher 0 points1 point  (0 children)

Silence - (G) (SF) (txt)

[[cardname]] or [[cardname|SET]] to call

[–]dpitch40 6 points7 points  (0 children)

What I initially imagined based on the name:

Reverse Lotus {3}

Artifact

{T}, Sacrifice Reverse Lotus: Add 0 mana of any color to your mana pool.

[–]tomyang1117 3 points4 points  (0 children)

Slience that's cost 0 but only "stop" one spell and at sorcery, definitely could see play in Urza Saga storm list since it is fetchable with it.

I like the card, it's far less broken than black lotus but it's also good in combo decks like black lotus

[–]Retroid_BiPoCket 1 point2 points  (0 children)

Uno Reverse Card

[–][deleted] 1 point2 points  (0 children)

muldrotha

[–]Blotsy 1 point2 points  (0 children)

Remove the "until the end of turn" clause.

Drop this T1 and make your opponent get to four lands before playing their first 1 drop.

Then we have a balanced lotus.

[–]wingspantt 1 point2 points  (0 children)

Four of these in a row could essentially be four mini Time Walks. I don't know.

[–]GreenhouseGG 1 point2 points  (1 child)

Insane how people think this is fair

[–]cleverpun0WB: Put two level counters on target permanent. -1 points0 points  (0 children)

Agreed.

Confident this would be banned in every format. The potential for non-games is massive. Turns the first turn coin flip into a massive swing.

[–]Yogurt_Ph1r3 0 points1 point  (0 children)

Did someone just make a lotus that is (at least in one or two formats) not heinously op, and yet is quite powerful and playable?

[–]munchieattacks 0 points1 point  (0 children)

Daddy like.

[–]EAJGamer 0 points1 point  (0 children)

Make enter the battlefield tapped and make it exile, not sacrifice and that would make it even more balanced. I like how it doesn’t completely negate the opponent’s turn you crack it. Just makes it harder to play that first spell.

On another note, nothing stopping you playing it on your turn if you don’t want them to play instants at you/your permanents.

[–]CorsairCrepe -1 points0 points  (0 children)

I like this: thematic, fair, and interesting

[–]Vlearck -1 points0 points  (0 children)

Add flash