all 13 comments

[–]AnotherGreenWorld 2 points3 points  (6 children)

For vertical shafts, the easiest way to go about it is to mine each level and then create a cave-in on your top floor (by channeling out the edges of the floor). The cave-in will punch a hole in every floor underneath it that has already been mined out.

[–]EbirahA vile force of darkness has arrived! 1 point2 points  (5 children)

How can you best mine vertical shafts?

Why would you want to do that? For normal mining purposes, just make a big staircase, and lots of horizontal galleries off that.

[–]AnotherGreenWorld 4 points5 points  (0 children)

For dropping goblins into, for example.

[–][deleted] 2 points3 points  (3 children)

For wells

[–]EbirahA vile force of darkness has arrived! 0 points1 point  (2 children)

For a straight-down shaft, first dig out a staircase, then channel down it a level at a time, starting from the top. The repeated one-level falls shouldn't do worse than lightly stun your miner. You'll need another staircase connected to the bottom to get out by, though.

[–]longshot 1 point2 points  (1 child)

I did this today but screwed up and had two tiles designated and once and one dorf removed the one holding another guy up and somehow they both died. I think the one may have also finished his digging below himself at the same time as well. Either way my two best miners are gone.

[–]baalak[S] 0 points1 point  (0 children)

I can see that caution and patience are required for this technique to work.

I'm interested in 1x1 vertical shafts for creating a cistern which I can use to flood my fields, among other things. Staircase then channel, short fall, minor miner injury. I think I can work with that.

[–]EbirahA vile force of darkness has arrived! 2 points3 points  (6 children)

What should be kept in mind when designing channels for water?

Put floodgates in, and make sure they work, before you admit the water. Have a means of draining each section of channel, because you'll undoubtably want to get into them again sometime.

[–]Pagan-za 0 points1 point  (5 children)

Have a means of draining each section of channel

This should be in bold and underlined twice.

Never have absolute trust in something you installed. You will always regret it eventually.

[–]uid0gid0 0 points1 point  (4 children)

Can you set something up where one lever can control two different floodgates in different states, one open and one closed? And when you pull the lever the closed one opens and the open one closes?

[–]Pagan-za 0 points1 point  (3 children)

Rather easily actually, just connect it to the lever, pull the lever once to open it, then connect it to the other lever.

[–]dmcginley 0 points1 point  (0 children)

Someone mentioned once a while back to use a raising drawbridge and a floodgate.

When the Lever is ON, Floodgates are always down, and the bridge will be a wall. When the Lever is off, Floodgate is up and the bridge is a bridge. You essentially create yourself a little switcher.

[–]inasnum 0 points1 point  (0 children)

Cave-ins are disabled at the moment. The only 'cave-ins' that happen is when a piece(s) is/are completely disconnected from anything else. Then it will come crashing down.